Challenging Pack Logistics


This mod should make Vulcanus, Fulgora and Aquilo's science packs more challenging to move between planets, just like Gleba's science pack. (so it's closer to a rebalance mod than a challenge mod)

Tweaks
2 days ago
2.0
130
Factorio: Space Age Icon Space Age Mod
Logistics

i [Idea added] Very cool idea / Metalurgy Science Pack

10 days ago

So now we need also factorys in space :-)

i have one suggestion for the Metallurgy Science Pack......
As you stats thats something big & heavy, i would also adapt the rocket capacity accordingly.
As it is you just need more boxes on ship and on ground, but i think when capable to reach vulcanus, thats not really a concern anymore.....

10 days ago
(updated 10 days ago)

I kinda thought about this, but the main idea of the mod was to make your ships more specialized per planet and per science pack; however, I feel like adding a simple startup setting for the metallurgic science pack rocket cargo capacity wouldn't be that hard, and more customization is almost always better, so I might do that.

Edit : Well i did that, Metallurgic science pack now have a rocket capacity of 600 by default, and that can be changed in the settings

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