This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
[Implemented] Minor Krastorio Fix
posted by
Yucie
3 days ago
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General |
7
last message by
Supershadow30
2 days ago
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[Fixed] Fulgora science config bug
posted by
derstilon
4 days ago
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General |
1
last message by
Supershadow30
4 days ago
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[Done] Is there going to be an update for 2.1?
posted by
CaptainJhory
2 months ago
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General |
3
last message by
valent125
2 months ago
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[Fixed] Circular dependency
posted by
SafTheLamb
2 months ago
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General |
2
last message by
valent125
2 months ago
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[Intended feature] Electrochemical science pack crafting
posted by
Wertrus
3 months ago
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General |
2
last message by
Wertrus
3 months ago
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[Idea added] Isn't Corrundrum a bit too punishing?
posted by
InanisLector
4 months ago
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General |
1
last message by
valent125
4 months ago
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Is +50% Prod on EM Science Intended?
posted by
OliGamer1702
6 months ago
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General |
5
last message by
valent125
6 months ago
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0.3.3 Error with Corrundum and without Muluna
posted by
Elbrecht
10 months ago
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General |
2
last message by
Elbrecht
10 months ago
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Appreciation!
posted by
Taurunti
1 year, 5 days ago
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General |
4
last message by
ArcadeBulls
10 months ago
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[Added] Compatible krastorio2
posted by
Daniilnm
11 months ago
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General |
2
last message by
Daniilnm
11 months ago
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[Idea Added] alternate glowing
posted by
nspotts
11 months ago
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General |
2
last message by
nspotts
11 months ago
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[Idea Added] Compatibility with muluna
posted by
TritiumSeeker
a year ago
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General |
2
last message by
Supershadow30
a year ago
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