This mod changes the science packs of Vulcanus, Fulgora and Aquilo by making them more challenging to transport between planets, just like Gleba's agricultural science pack.
Small changes concerning balance, gameplay, or graphics.
[Implemented] Minor Krastorio Fix
posted by
Yucie
a month ago
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General |
7
last message by
Supershadow30
a month ago
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[Fixed] Fulgora science config bug
posted by
derstilon
a month ago
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General |
1
last message by
Supershadow30
a month ago
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[Done] Is there going to be an update for 2.1?
posted by
CaptainJhory
3 months ago
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General |
3
last message by
valent125
3 months ago
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[Fixed] Circular dependency
posted by
SafTheLamb
3 months ago
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General |
2
last message by
valent125
3 months ago
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[Intended feature] Electrochemical science pack crafting
posted by
Wertrus
4 months ago
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General |
2
last message by
Wertrus
4 months ago
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[Idea added] Isn't Corrundrum a bit too punishing?
posted by
InanisLector
5 months ago
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General |
1
last message by
valent125
4 months ago
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Is +50% Prod on EM Science Intended?
posted by
OliGamer1702
7 months ago
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General |
5
last message by
valent125
7 months ago
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0.3.3 Error with Corrundum and without Muluna
posted by
Elbrecht
11 months ago
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General |
2
last message by
Elbrecht
11 months ago
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Appreciation!
posted by
Taurunti
1 year, 1 month ago
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General |
4
last message by
ArcadeBulls
11 months ago
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[Added] Compatible krastorio2
posted by
Daniilnm
a year ago
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General |
2
last message by
Daniilnm
a year ago
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[Idea Added] alternate glowing
posted by
nspotts
a year ago
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General |
2
last message by
nspotts
a year ago
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[Idea Added] Compatibility with muluna
posted by
TritiumSeeker
1 year, 1 month ago
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General |
2
last message by
Supershadow30
1 year, 1 month ago
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