Configurable Nukes & ICBMs


Makes most/many aspects of the atomic bomb configurable, and affected by quality; as well as introduces ICBMs and an atomic warhead: why shouldn't rocket-silo rockets be used offensively?

Tweaks
4 hours ago
2.0
145
Combat Manufacturing Cheats
Owner:
TheEckelmonster
Source:
https://github.com/pje279/configurable-nukes
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
0.3.2 (4 hours ago)
Factorio version:
2.0
Downloaded by:
145 users

What does this mod do?

Makes most/many aspects of the atomic bomb configurable, and affected by quality; as well as introduces ICBMs and an atomic warhead: why shouldn't rocket-silo rockets be used offensively?

In more detail, this adds a plethora of configurable settings (see above screenshots for the current list). Altogether, this mod does the following:

Makes atomic-bomb/rocket configurable.

  • Damage, AoE, and Repeat modifiers are configurable and affected by quality (if installed)
  • Crafting machine and recipe can be customized
  • Weight, stacks size, crafting result count, and crafting time are all configurable

Adds similarly configurable atomic-warhead. Only usable when loaded as payload to a rocket-silo rocket, and then subsequently launched at a designated target via the new ICBM-remote.

  • Damage, AoE, and Repeat modifiers are configurable and affected by quality (if installed)
  • Crafting machine and recipe can be customized
  • Weight, stacks size, crafting result count, and crafting time are all configurable
  • Configurable research prerequisites, ingredients, cost, count, and time

Adds back rocket-control-units. Only present if atomic-warheads are enabled; they need some way to control, or guide themselves to their target.

  • Crafting machine and recipe can be customized
  • Weight, stacks size, crafting result count, and crafting time are all configurable
  • Configurable research prerequisites, ingredients, cost, count, and time

Adds "Guidance Systems" research for improving the speed and accuracy of ICBMs.

  • Configurable research prerequisites, ingredients, cost formula, count, and time

Adds optional "Nuclear" ammo-category (defaults to disabled)

  • Allows for and introduces a new infinite research for nuclear weapons damage, i.e. the atomic-bomb/rocket and atomic-warhead (if enabled)
  • Configurable research prerequisites, ingredients, cost formula, time, and damage modifier per level

Future plans

  • Make ICBMs circuit launchable
  • IPBMs: Interplanetary Ballistic Missiles -> being able to launch an ICBM from one planet/surface, and have it delivered to another planet/surface
  • MIRVs: Multiple Independently targetable Reentry Vehicles -> ability to deploy multiple payloads from a single launch
  • Requests
    • Feel free to ask, and I'll see what I can do

Known Compatibility

  • Space Age
  • Quality

Current Development Status

2025-09-20

  • Presently looking into/working on making ICBM launches circuit controllable.