Anora's Box


Master directory for all of my modpacks. Optional dependencies only.

Mod packs
10 hours ago
2.1
4
Transportation Logistics Trains Combat Armor Logistic network Circuit network Manufacturing Power Storage Blueprints
Owner:
auroranora33
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
a day ago
Latest Version:
1.0.2 (10 hours ago)
Factorio version:
2.1
Downloaded by:
4 users

A modular directory for all of my modpacks

This is pretty much how I play Factorio :)

Feel free to browse, pick and choose modpacks/indivual mods, or install the full mix.
Downloading a modpack in-game will force-download all of its mods (will skip optional mods).



1. Quality-of-Life (Mostly visual and UI)

⚙️ Anora's QoL: Tweaks | Visual- and UI tweaks | Zero gameplay impact.
⚙️ Anora's QoL: Toolkit | Additional tools on the shortcut-bar | Zero gameplay impact.
⚙️ Anora's QoL: Aid | Small rule-bending mods | Some gameplay impact.

2. Modkits (Useful content additions)

⚙️ Anora's Modkit: Circuits | Assets related to circuit networks | Some gameplay impact.
⚙️ Anora's Modkit: Infrastructure | Assets related to infrastructure | Impacts gameplay.
⚙️ Anora's Modkit: Arsenal | Personal gear, -weapons, and -vehicles | Impacts gameplay.

3. Campaigns (Overhaul mods + related tweaks/content)

⚙️ Coming soon, maybe.
⚙️ These modpacks each define a playthrough of mine ("campaigns").
⚙️ They are usually not compatible with each other, and may potentially cause conflicts with modpacks above.



[FAQ]

DLC

Some mods require ⚠️ Space Age. You can omit/disable those mods if you don't have the DLC.

Disabling a mod

To disable an individual mod, you must also disable/remove the affected modpack.
Don't worry, the other mods will linger :)

Modpack broken?

Updates to Factorio may occasionally cause individual mods to crash.

Keeping these mods up to date is the responsibility of the mod authors,
so please don't report these crashes to me.

Although if the broken mod is abandoned or slow to update, let me know
1. Your game version
2. The modpack
3. The broken mod

So I can remove it from the modpack temporarily.
Alternatively, you can disable the mod yourself.