Nanobots: Early Bots

by Nexela

Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.

3 months ago
0.14 - 1.1
679454

Please report all bugs and requests on github
https://github.com/Nexela/Nanobots/issues

Auto Upgrade - Roboport Interface Idea

posted by JohnyDL 20 days ago
Ideas & suggestions
0
last message by JohnyDL 20 days ago

Big lag with interface

posted by nuhll 2 months ago
Bugs
1
last message by Nexela 2 months ago

Multiple signals within a single interface conflict with each other

posted by databeaver 2 months ago
Bugs
1
last message by databeaver 2 months ago

Configurable enemy distance threshold

posted by databeaver 2 months ago
Ideas & suggestions
1
last message by databeaver 2 months ago

Nanobot range

posted by kjnicoletti 3 months ago
General
1
last message by Nexela 3 months ago

Third nanobot type

posted by Ren_Kuro 5 months ago
General
1
last message by Kosela 5 months ago

[Fixed] Issue with Vanilla game mechanics

posted by Sgamez 1 year, 4 months ago
Bugs
2
last message by Nexela 5 months ago

Significant performance hit in large logistics network

posted by OvermindDL1 6 months ago
Bugs
2
last message by OvermindDL1 6 months ago

auto health feed - med pack?

posted by nuhll 7 months ago
Ideas & suggestions
0
last message by nuhll 7 months ago

[FIXED] smartchest compatibility

posted by noderunner 1 year, 1 day ago
Bugs
3
last message by noderunner 9 months ago

[FIXED] attempt to index a nil value

posted by drdozer 10 months ago
Bugs
1
last message by snouz 9 months ago

This Mod Is Extremly Overpowred

posted by NaniSore 10 months ago
General
2
last message by Nexela 9 months ago

Alien check in Construction Area

posted by TornBreeze 9 months ago
General
2
last message by TornBreeze 9 months ago

How to enable "automatic unit launcher"

posted by davidhj 1 year, 13 days ago
General
0
last message by davidhj 1 year, 13 days ago

Which explosives can be used to allow nanobots to blow up cliffs

posted by Lenskop 1 year, 3 months ago
General
7
last message by thisisnotfez 1 year, 27 days ago

Unit launcher module + spidertron

posted by MarineZuh 1 year, 1 month ago
Ideas & suggestions
0
last message by MarineZuh 1 year, 1 month ago

Ammo counter glitchy

posted by DropDeadFred 1 year, 6 months ago
Bugs
1
last message by Sgamez 1 year, 4 months ago

Nanites unable to repair spidertron but do fire at it

posted by OvermindDL1 1 year, 6 months ago
Bugs
0
last message by OvermindDL1 1 year, 6 months ago

Nano Termites Bug

posted by acidduk 1 year, 7 months ago
General
2
last message by Nexela 1 year, 7 months ago

[FIXED] LUA Interface Bug

posted by Havanno 1 year, 8 months ago
Bugs
2
last message by Havanno 1 year, 8 months ago

Bug

posted by Pik4er 1 year, 8 months ago
General
5
last message by Nexela 1 year, 8 months ago

[FIXED] Transport Drone Road Issue

posted by Scorpion80MS 1 year, 8 months ago
Bugs
4
last message by jrob 1 year, 8 months ago

Logistic Network Interface

posted by Boroho 1 year, 9 months ago
General
1
last message by VerisZG 1 year, 8 months ago

[FIXED] Upgrading Sounds?

posted by nemisis010 1 year, 8 months ago
General
2
last message by nemisis010 1 year, 8 months ago

Please update 1.1.1

posted by AkQ 1 year, 8 months ago
General
9
last message by RusselRaZe 1 year, 8 months ago

[FIXED] script issue on build

posted by kuxynator 1 year, 8 months ago
Bugs
2
last message by kuxynator 1 year, 8 months ago

Change Stack Size Setting

posted by nemisis010 1 year, 8 months ago
Ideas & suggestions
0
last message by nemisis010 1 year, 8 months ago

Personal Roboport replacement

posted by Tellingohn 1 year, 8 months ago
Ideas & suggestions
0
last message by Tellingohn 1 year, 8 months ago

Automatic Item Retriever to work for Spidertron?

posted by viperwasp 1 year, 8 months ago
Ideas & suggestions
2
last message by viperwasp 1 year, 8 months ago

Nanobot - turned off?

posted by bnault 1 year, 9 months ago
General
1
last message by Nexela 1 year, 9 months ago

Nanobot . . . bombs?

posted by Tellingohn 1 year, 9 months ago
Ideas & suggestions
0
last message by Tellingohn 1 year, 9 months ago

Shooting Nanobots

posted by wildejackson 1 year, 9 months ago
Ideas & suggestions
0
last message by wildejackson 1 year, 9 months ago

Game periodically freezes

posted by Dominiquini 1 year, 10 months ago
Bugs
3
last message by Dominiquini 1 year, 10 months ago

[FIXED] Player movement required

posted by BitViper 1 year, 11 months ago
Ideas & suggestions
2
last message by Nexela 1 year, 10 months ago

Nanobots working inside networks

posted by Dominiquini 1 year, 10 months ago
General
8
last message by Nexela 1 year, 10 months ago

[FIXED] Issue with platforms

posted by notnotmelon 1 year, 11 months ago
Bugs
7
last message by notnotmelon 1 year, 10 months ago

[FIXED] Unable to repair

posted by Dominiquini 1 year, 10 months ago
Bugs
1
last message by Nexela 1 year, 10 months ago

wishlist: split the "item collection" and roboport interface objects to a separate mod

posted by slippycheeze 3 years ago
Ideas & suggestions
4
last message by schmorp 2 years ago

Nanobot equipment

posted by sh4dow 3 years ago
Ideas & suggestions
2
last message by sh4dow 3 years ago

Minor Difficulties with the Logistic Network Interface - item pickup function

posted by firerebel 3 years ago
General
0
last message by firerebel 3 years ago

Network Interface + Ghost Image = Crash

posted by notnotmelon 4 years ago
Bugs
0
last message by notnotmelon 4 years ago