Utilizes player mod settings to determine how much fuel or ammo is requested to fill burner type entities or turret type entities, respectively. Tries to utilize the best available option first. To disable an option, set it to 0.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Some settings to give finer control over your game, including things to make it quicker in the beginning. Updates: Changelog now visible in the Mod window
Mods introducing new content into the game.
Some QoL Mods, extends roboport ranges slightly, extends big electric pole range slightly, adds some long handled inserters to cover fast, filter, stack, and stack filter
Small changes concerning balance, gameplay, or graphics.