I was hoping to use the logistic network interface to automatically collect alien ore at my walls. Unfortunately it doesn't work. I can only guess it's because of enemy proximity. The mod description says it doesn't mark items if there are enemies within the construction zone, and there are none, but looking at the code it looks like the distance used is actually 1.5 times the construction zone size plus 40 tiles. With my current mods and progress in the save I'm unable to reliably keep enemies far enough. It would be nice if I could configure the distance where enemies are considered a danger and/or set an area where items are collected regardless of enemies.