An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
I know that Krastorio plays in the future, but I think a changelog date of 29.09.2020 does not quite match the current date :D (Written 23.09.2020)
PS: Thanks for the mod, I love playing it
And remember, that "Krastorio 2 has no bugs, only unknown features, and fish."
Anyway will be correct in 6 days :)
:D