Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
7 months ago
0.18 - 1.1
338K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

b [Not mod bug] Error on dedicaced server

4 years ago
(updated 4 years ago)

Hello,

I installed a personal server in version 0.18.17 and when I launch the creation of the backup or when launching this one I have a non-blocking error but I wanted to know if it would bother me in games.

Here is the log:

XXX@ServeurDebian:~/krastorio$ ./bin/x64/factorio --create ./saves/krastorio.zip --server-settings ./data/server-settings.json
0.000 2020-04-03 19:24:32; Factorio 0.18.17 (build 50462, linux64, headless)
0.116 Operating system: Linux (Debian 10)
0.116 Program arguments: "./bin/x64/factorio" "--create" "./saves/krastorio.zip" "--server-settings" "./data/server-settings.json"
0.116 Read data path: /home/XXX/krastorio/data
0.116 Write data path: /home/XXX/krastorio [3347/10935MB]
0.116 Binaries path: /home/XXX/krastorio/bin
0.139 System info: [CPU: AMD GX-415GA SOC with Radeon(tm) HD Graphics, 4 cores, RAM: 7405 MB]
0.139 Environment: DISPLAY=<unset> WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.139 Running in headless mode
0.203 Loading mod settings Krastorio2 0.9.8 (settings.lua)
0.204 Loading mod settings Krastorio2 0.9.8 (settings-updates.lua)
0.211 Loading mod core 0.0.0 (data.lua)
0.458 Loading mod base 0.18.17 (data.lua)
1.525 Loading mod Krastorio2 0.9.8 (data.lua)
2.351 Loading mod base 0.18.17 (data-updates.lua)
2.983 Loading mod Krastorio2 0.9.8 (data-updates.lua)
4.032 Loading mod Krastorio2 0.9.8 (data-final-fixes.lua)
4.218 Script @__Krastorio2
/lib/private/data-stages/utils/log.lua:99: Krastorio 2|LogLevel:WARNING
4.218 Script @Krastorio2/lib/private/data-stages/utils/log.lua:101: From Krastorio 2->file:Krastorio2/lib/private/data-stages/recipes.lua->function:findNotUnlockableRecipes->line:1851
4.218 Script @Krastorio2/lib/private/data-stages/utils/log.lua:108: Called in->file:...anilla-changes/optional/modify-science-packs-recipes.lua->line:17
4.218 Script @Krastorio2/lib/private/data-stages/utils/log.lua:110: Message: 'This recipes is not unlockable, maybe is an error: { "uranium-rounds-magazine", "nuclear-fuel", "imersite-rounds-magazine" } [from findNotUnlockableRecipes()]'
4.902 Checksum for core: 2662968709
4.902 Checksum of base: 120722404
4.902 Checksum of Krastorio2: 2925378184
5.836 Prototype list checksum: 4107784105
6.015 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1585933510
6.015 Info PlayerData.cpp:75: Cloud player-data.json unavailable
6.150 Factorio initialised
6.151 Info Main.cpp:709: Creating new map /home/XXX/krastorio/./saves/krastorio.zip
12.747 Loading level.dat: 1235320 bytes.
12.749 Info Scenario.cpp:187: Map version 0.18.17-0
12.822 Checksum for script /home/XXX/krastorio/temp/currently-playing/control.lua: 3825597572
12.849 Checksum for script Krastorio2/control.lua: 531746103
Done.
13.233 Goodbye

Have you ever had this problem ? Can it be blocking?

Thx

4 years ago

Is the same on the 0.9.9 version

4 years ago

I think that indicates that the recipes are defined but currently unavailable either via configuration or code if I'm not mistaken. I see a few similar in my logs (windows server, not linux based).

4 years ago

From the log all works, the warnings are not errors, the problem is in another place

4 years ago

Thank you for your answers, I'll see if I have a problem. I tried with 0.18.16 the message is the same.

doughj1466: on your side, your game has no problem for the moment?

4 years ago

Yeah -- I believe they are benign as far as game play.