HeroTurrets_Redux


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
2 months ago
2.0
5.09K
Combat

[ Fix in Progress ]Cannot place turret on Space Platform

posted by Ilovepoptarts 26 days ago
Bugs
4
last message by Fortheking55 11 days ago

[Answered] Damage counter

posted by Dovahkiin97zx 20 days ago
Bugs
3
last message by Fortheking55 17 days ago

[Answered] custom kill ranks, have almost no meaning.

posted by Levaritie 25 days ago
Ideas & suggestions
3
last message by Fortheking55 20 days ago

[Waiting on user]Rocket Capacity fix

posted by DenTommes a month ago
Bugs
1
last message by Fortheking55 20 days ago

[Answered] Compatibility with artillery wagons?

posted by Midiray a month ago
Ideas & suggestions
1
last message by Fortheking55 a month ago

[Answered] Ability to transfer kills & revert turret to base

posted by hiranus a month ago
Ideas & suggestions
1
last message by Fortheking55 a month ago

[Done] Hide ranks in Factoriopedia

posted by Hoochie 3 months ago
General
9
last message by Hoochie 2 months ago

[ Will Implement / On Hold] Setting to Only Copy/Paste Base Turret Not Ranked

posted by hraukr 5 months ago
Ideas & suggestions
4
last message by Fortheking55 2 months ago

[Added] Compatibility with Bigger Artillery

posted by Mrxmen24 2 months ago
Bugs
3
last message by Fortheking55 2 months ago

[Answered] Startup setting for custom list of excluded turrets

posted by StaticMS 2 months ago
Ideas & suggestions
3
last message by Fortheking55 2 months ago

[Answered] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by superstylin 2 months ago
Bugs
2
last message by superstylin 2 months ago

[Fixed] Conflict with Kuxynator's Slim-Inserters

posted by -Trainman- 2 months ago
Bugs
11
last message by Fortheking55 2 months ago

[Fixed] railgun turrets can't hit

posted by ManBearPig908 3 months ago
General
3
last message by ManBearPig908 3 months ago

[Answered] 10 custom ranks, but other settings just 6

posted by Dune1411 3 months ago
General
2
last message by Fortheking55 3 months ago

[Answered] Additional turrets

posted by Veteranas 4 months ago
General
2
last message by Veteranas 4 months ago

[Answered]A way to remove the extra range

posted by The_God_ 4 months ago
Ideas & suggestions
3
last message by Fortheking55 4 months ago

[Fixed] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by Mr-Lin 4 months ago
Bugs
1
last message by Fortheking55 4 months ago

[Answered] Menu clutter

posted by ManBearPig908 4 months ago
General
2
last message by Fortheking55 4 months ago

[Potentially Implementing] Ammunition and Life

posted by Mr-Lin 5 months ago
Ideas & suggestions
4
last message by Mr-Lin 4 months ago

[Thanks!] Thank You

posted by DennyPhantom 5 months ago
General
1
last message by Fortheking55 5 months ago

[Implemented] area of fire

posted by Mr-Lin 5 months ago
Ideas & suggestions
7
last message by Mr-Lin 5 months ago

[Answered] Rate of fire / cooldown

posted by daishi147 5 months ago
General
5
last message by daishi147 5 months ago

[Fixed] 3/30 Crash after update

posted by Arrevax 5 months ago
General
4
last message by Arrevax 5 months ago

[Fixed/ Reverted] Rank icons change?

posted by Meltea 5 months ago
General
3
last message by Fortheking55 5 months ago

[Thanks :) ]Woo!

posted by evilbobman 5 months ago
General
1
last message by Fortheking55 5 months ago

[Implemented] Alter "Rank Modifier" to be a Multiplier

posted by hraukr 5 months ago
Ideas & suggestions
12
last message by Fortheking55 5 months ago

[Fixed] error -- gun is a nil value

posted by Vigr 5 months ago
Bugs
5
last message by Vigr 5 months ago

[Fixed] Target List

posted by Cloudseeker 5 months ago
Bugs
4
last message by Fortheking55 5 months ago

[Fixed] HeroTurrets & Maraxsis

posted by TheWiznard 5 months ago
Bugs
5
last message by Fortheking55 5 months ago

[Fixed] __HeroTurretRedux__/prototypes/scripts/types.lua:499: bad argument

posted by Hoochie 5 months ago
Bugs
8
last message by Fortheking55 5 months ago

[Fixed] Crash on start

posted by PigStyle 5 months ago
Bugs
3
last message by Fortheking55 5 months ago