Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.
Mods introducing new content into the game.
[ Will Implement] Setting to Only Copy/Paste Base Turret Not Ranked
posted by
hraukr
a day ago
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Ideas & suggestions |
3
last message by
hraukr
a day ago
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[Thanks!] Thank You
posted by
DennyPhantom
2 days ago
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General |
1
last message by
Fortheking55
a day ago
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[Potentially Implementing] Ammunition and Life
posted by
Mr-Lin
4 days ago
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Ideas & suggestions |
2
last message by
Fortheking55
2 days ago
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[Implemented] area of fire
posted by
Mr-Lin
13 days ago
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Ideas & suggestions |
7
last message by
Mr-Lin
10 days ago
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[Answered] Rate of fire / cooldown
posted by
daishi147
11 days ago
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General |
5
last message by
daishi147
10 days ago
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[Fixed] 3/30 Crash after update
posted by
Arrevax
10 days ago
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General |
4
last message by
Arrevax
10 days ago
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[Fixed/ Reverted] Rank icons change?
posted by
Meltea
14 days ago
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General |
3
last message by
Fortheking55
13 days ago
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[Thanks :) ]Woo!
posted by
evilbobman
15 days ago
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General |
1
last message by
Fortheking55
15 days ago
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[Implemented] Alter "Rank Modifier" to be a Multiplier
posted by
hraukr
18 days ago
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Ideas & suggestions |
12
last message by
Fortheking55
16 days ago
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[Fixed] error -- gun is a nil value
posted by
Vigr
19 days ago
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Bugs |
5
last message by
Vigr
19 days ago
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[Fixed] Target List
posted by
Cloudseeker
20 days ago
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Bugs |
4
last message by
Fortheking55
19 days ago
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[Fixed] HeroTurrets & Maraxsis
posted by
TheWiznard
24 days ago
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Bugs |
5
last message by
Fortheking55
24 days ago
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[Fixed] __HeroTurretRedux__/prototypes/scripts/types.lua:499: bad argument
posted by
Hoochie
25 days ago
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Bugs |
8
last message by
Fortheking55
24 days ago
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[Fixed] Crash on start
posted by
PigStyle
25 days ago
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Bugs |
3
last message by
Fortheking55
25 days ago
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