HeroTurrets_Redux


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
6 days ago
2.0
8.25K
Combat

[Fixed] Player Rocket Range Shorter than Usual

posted by hraukr 10 days ago
Bugs
9
last message by Fortheking55 5 days ago

[WIP] Schalle Missile Command silos range not matching the upgrades

posted by Auron 10 days ago
Bugs
25
last message by Auron 5 days ago

[Fixed] Machine gun turrets shoot at thigns out of range

posted by Narfinator 18 days ago
General
8
last message by Fortheking55 10 days ago

[Fixed] Laser Turret Capacity

posted by Generalisator 16 days ago
Bugs
3
last message by Fortheking55 12 days ago

[Fixed] Ghosts not retaining Priorities

posted by RazerBrownie 14 days ago
Bugs
3
last message by Fortheking55 12 days ago

[Fixed] Yuoki turrets not getting a stacking damage bonus, and possible other interactions.

posted by Auron 15 days ago
Bugs
3
last message by Fortheking55 12 days ago

[Done] Setting to Only Copy/Paste Base Turret Not Ranked

posted by hraukr 11 months ago
Ideas & suggestions
6
last message by hraukr 24 days ago

[Fixed] rubia sniper turret loses x20 damage modifier when becoming hero turret

posted by A_Wild_Volt a month ago
Bugs
6
last message by Fortheking55 27 days ago

[Fixed] error with modular turrets

posted by A_Wild_Volt 28 days ago
Bugs
2
last message by A_Wild_Volt 27 days ago

[Added Setting] hiding higher level turrets

posted by OC1024 28 days ago
Ideas & suggestions
1
last message by Fortheking55 28 days ago

[Added Setting] space platform image duplication

posted by RARIKONG 5 months ago
General
3
last message by Fortheking55 28 days ago

[1.0.31] Endless consistency check

posted by MoSII2710 2 months ago
Bugs
2
last message by Fortheking55 2 months ago

[Replied] problem with flamethrower turret rebalance

posted by Spro123 2 months ago
Bugs
2
last message by Spro123 2 months ago

[Fixed] Flamethrower turret issue

posted by hilburn 4 months ago
General
3
last message by Fortheking55 2 months ago

[Replied] after looting ship

posted by cyrus1469 3 months ago
General
1
last message by Fortheking55 3 months ago

[Replied] Question

posted by Rotn240 3 months ago
General
2
last message by Rotn240 3 months ago

[Fixed] error

posted by LabsJ 5 months ago
Bugs
1
last message by LabsJ 5 months ago

[ Fix in Progress ]Cannot place turret on Space Platform

posted by Ilovepoptarts 6 months ago
Bugs
4
last message by Fortheking55 6 months ago

[Answered] Damage counter

posted by Dovahkiin97zx 6 months ago
Bugs
3
last message by Fortheking55 6 months ago

[Answered] custom kill ranks, have almost no meaning.

posted by Levaritie 6 months ago
Ideas & suggestions
3
last message by Fortheking55 6 months ago

[Waiting on user]Rocket Capacity fix

posted by DenTommes 7 months ago
Bugs
1
last message by Fortheking55 6 months ago

[Answered] Compatibility with artillery wagons?

posted by Midiray 7 months ago
Ideas & suggestions
1
last message by Fortheking55 7 months ago

[Answered] Ability to transfer kills & revert turret to base

posted by hiranus 8 months ago
Ideas & suggestions
1
last message by Fortheking55 7 months ago

[Done] Hide ranks in Factoriopedia

posted by Hoochie 9 months ago
General
9
last message by Hoochie 8 months ago

[Added] Compatibility with Bigger Artillery

posted by Mrxmen24 8 months ago
Bugs
3
last message by Fortheking55 8 months ago

[Answered] Startup setting for custom list of excluded turrets

posted by StaticMS 8 months ago
Ideas & suggestions
3
last message by Fortheking55 8 months ago

[Answered] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by superstylin 8 months ago
Bugs
2
last message by superstylin 8 months ago

[Fixed] Conflict with Kuxynator's Slim-Inserters

posted by -Trainman- 8 months ago
Bugs
11
last message by Fortheking55 8 months ago

[Fixed] railgun turrets can't hit

posted by ManBearPig908 9 months ago
General
3
last message by ManBearPig908 9 months ago

[Answered] 10 custom ranks, but other settings just 6

posted by Dune1411 9 months ago
General
2
last message by Fortheking55 9 months ago

[Answered] Additional turrets

posted by Veteranas 10 months ago
General
2
last message by Veteranas 10 months ago

[Answered]A way to remove the extra range

posted by The_God_ 10 months ago
Ideas & suggestions
3
last message by Fortheking55 10 months ago

[Fixed] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by Mr-Lin 10 months ago
Bugs
1
last message by Fortheking55 10 months ago

[Answered] Menu clutter

posted by ManBearPig908 10 months ago
General
2
last message by Fortheking55 10 months ago

[Potentially Implementing] Ammunition and Life

posted by Mr-Lin 11 months ago
Ideas & suggestions
4
last message by Mr-Lin 10 months ago

[Thanks!] Thank You

posted by DennyPhantom 11 months ago
General
1
last message by Fortheking55 11 months ago

[Implemented] area of fire

posted by Mr-Lin 11 months ago
Ideas & suggestions
7
last message by Mr-Lin 11 months ago

[Answered] Rate of fire / cooldown

posted by daishi147 11 months ago
General
5
last message by daishi147 11 months ago

[Fixed] 3/30 Crash after update

posted by Arrevax 11 months ago
General
4
last message by Arrevax 11 months ago

[Fixed/ Reverted] Rank icons change?

posted by Meltea 11 months ago
General
3
last message by Fortheking55 11 months ago

[Thanks :) ]Woo!

posted by evilbobman 11 months ago
General
1
last message by Fortheking55 11 months ago

[Implemented] Alter "Rank Modifier" to be a Multiplier

posted by hraukr 11 months ago
Ideas & suggestions
12
last message by Fortheking55 11 months ago

[Fixed] error -- gun is a nil value

posted by Vigr 11 months ago
Bugs
5
last message by Vigr 11 months ago

[Fixed] Target List

posted by Cloudseeker 11 months ago
Bugs
4
last message by Fortheking55 11 months ago

[Fixed] HeroTurrets & Maraxsis

posted by TheWiznard 1 year, 1 day ago
Bugs
5
last message by Fortheking55 1 year, 1 day ago

[Fixed] __HeroTurretRedux__/prototypes/scripts/types.lua:499: bad argument

posted by Hoochie 1 year, 1 day ago
Bugs
8
last message by Fortheking55 1 year, 1 day ago

[Fixed] Crash on start

posted by PigStyle 1 year, 2 days ago
Bugs
3
last message by Fortheking55 1 year, 2 days ago