HeroTurrets_Redux


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
2 months ago
2.0
5.09K
Combat

[Answered] custom kill ranks, have almost no meaning.

posted by Levaritie 26 days ago
Ideas & suggestions
3
last message by Fortheking55 20 days ago

[Answered] Compatibility with artillery wagons?

posted by Midiray a month ago
Ideas & suggestions
1
last message by Fortheking55 a month ago

[Answered] Ability to transfer kills & revert turret to base

posted by hiranus 2 months ago
Ideas & suggestions
1
last message by Fortheking55 a month ago

[ Will Implement / On Hold] Setting to Only Copy/Paste Base Turret Not Ranked

posted by hraukr 5 months ago
Ideas & suggestions
4
last message by Fortheking55 2 months ago

[Answered] Startup setting for custom list of excluded turrets

posted by StaticMS 2 months ago
Ideas & suggestions
3
last message by Fortheking55 2 months ago

[Answered]A way to remove the extra range

posted by The_God_ 4 months ago
Ideas & suggestions
3
last message by Fortheking55 4 months ago

[Potentially Implementing] Ammunition and Life

posted by Mr-Lin 5 months ago
Ideas & suggestions
4
last message by Mr-Lin 4 months ago

[Implemented] area of fire

posted by Mr-Lin 5 months ago
Ideas & suggestions
7
last message by Mr-Lin 5 months ago

[Implemented] Alter "Rank Modifier" to be a Multiplier

posted by hraukr 5 months ago
Ideas & suggestions
12
last message by Fortheking55 5 months ago