HeroTurrets_Redux


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
5 months ago
2.0
9.88K
Combat

[Done] Setting to Only Copy/Paste Base Turret Not Ranked

posted by hraukr 1 year, 4 months ago
Ideas & suggestions
6
last message by hraukr 5 months ago

[Added Setting] hiding higher level turrets

posted by OC1024 5 months ago
Ideas & suggestions
1
last message by Fortheking55 5 months ago

[Answered] custom kill ranks, have almost no meaning.

posted by Levaritie 11 months ago
Ideas & suggestions
3
last message by Fortheking55 11 months ago

[Answered] Compatibility with artillery wagons?

posted by Midiray 1 year, 8 days ago
Ideas & suggestions
1
last message by Fortheking55 1 year, 7 days ago

[Answered] Ability to transfer kills & revert turret to base

posted by hiranus 1 year, 1 month ago
Ideas & suggestions
1
last message by Fortheking55 1 year, 7 days ago

[Answered] Startup setting for custom list of excluded turrets

posted by StaticMS 1 year, 1 month ago
Ideas & suggestions
3
last message by Fortheking55 1 year, 1 month ago

[Answered]A way to remove the extra range

posted by The_God_ 1 year, 3 months ago
Ideas & suggestions
3
last message by Fortheking55 1 year, 3 months ago

[Potentially Implementing] Ammunition and Life

posted by Mr-Lin 1 year, 4 months ago
Ideas & suggestions
4
last message by Mr-Lin 1 year, 3 months ago

[Implemented] area of fire

posted by Mr-Lin 1 year, 4 months ago
Ideas & suggestions
7
last message by Mr-Lin 1 year, 4 months ago

[Implemented] Alter "Rank Modifier" to be a Multiplier

posted by hraukr 1 year, 4 months ago
Ideas & suggestions
12
last message by Fortheking55 1 year, 4 months ago