HeroTurrets_Redux


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
2 months ago
2.0
5.09K
Combat

[ Fix in Progress ]Cannot place turret on Space Platform

posted by Ilovepoptarts 26 days ago
Bugs
4
last message by Fortheking55 12 days ago

[Answered] Damage counter

posted by Dovahkiin97zx 21 days ago
Bugs
3
last message by Fortheking55 17 days ago

[Waiting on user]Rocket Capacity fix

posted by DenTommes a month ago
Bugs
1
last message by Fortheking55 21 days ago

[Added] Compatibility with Bigger Artillery

posted by Mrxmen24 2 months ago
Bugs
3
last message by Fortheking55 2 months ago

[Answered] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by superstylin 2 months ago
Bugs
2
last message by superstylin 2 months ago

[Fixed] Conflict with Kuxynator's Slim-Inserters

posted by -Trainman- 2 months ago
Bugs
11
last message by Fortheking55 2 months ago

[Fixed] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by Mr-Lin 4 months ago
Bugs
1
last message by Fortheking55 4 months ago

[Fixed] error -- gun is a nil value

posted by Vigr 5 months ago
Bugs
5
last message by Vigr 5 months ago

[Fixed] Target List

posted by Cloudseeker 5 months ago
Bugs
4
last message by Fortheking55 5 months ago

[Fixed] HeroTurrets & Maraxsis

posted by TheWiznard 5 months ago
Bugs
5
last message by Fortheking55 5 months ago

[Fixed] __HeroTurretRedux__/prototypes/scripts/types.lua:499: bad argument

posted by Hoochie 5 months ago
Bugs
8
last message by Fortheking55 5 months ago

[Fixed] Crash on start

posted by PigStyle 5 months ago
Bugs
3
last message by Fortheking55 5 months ago