HeroTurrets_Redux


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets are generated and are not limited to vanilla turrets, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
29 days ago
2.0
8.55K
Combat

New laser-related crash.

posted by Auron 22 days ago
Bugs
2
last message by Fortheking55 18 days ago

[Fixed] Player Rocket Range Shorter than Usual

posted by hraukr a month ago
Bugs
9
last message by Fortheking55 28 days ago

[WIP] Schalle Missile Command silos range not matching the upgrades

posted by Auron a month ago
Bugs
25
last message by Auron 28 days ago

[Fixed] Laser Turret Capacity

posted by Generalisator a month ago
Bugs
3
last message by Fortheking55 a month ago

[Fixed] Ghosts not retaining Priorities

posted by RazerBrownie a month ago
Bugs
3
last message by Fortheking55 a month ago

[Fixed] Yuoki turrets not getting a stacking damage bonus, and possible other interactions.

posted by Auron a month ago
Bugs
3
last message by Fortheking55 a month ago

[Fixed] rubia sniper turret loses x20 damage modifier when becoming hero turret

posted by A_Wild_Volt 2 months ago
Bugs
6
last message by Fortheking55 a month ago

[Fixed] error with modular turrets

posted by A_Wild_Volt a month ago
Bugs
2
last message by A_Wild_Volt a month ago

[1.0.31] Endless consistency check

posted by MoSII2710 3 months ago
Bugs
2
last message by Fortheking55 3 months ago

[Replied] problem with flamethrower turret rebalance

posted by Spro123 3 months ago
Bugs
2
last message by Spro123 3 months ago

[Fixed] error

posted by LabsJ 6 months ago
Bugs
1
last message by LabsJ 6 months ago

[ Fix in Progress ]Cannot place turret on Space Platform

posted by Ilovepoptarts 7 months ago
Bugs
4
last message by Fortheking55 7 months ago

[Answered] Damage counter

posted by Dovahkiin97zx 7 months ago
Bugs
3
last message by Fortheking55 7 months ago

[Waiting on user]Rocket Capacity fix

posted by DenTommes 8 months ago
Bugs
1
last message by Fortheking55 7 months ago

[Added] Compatibility with Bigger Artillery

posted by Mrxmen24 9 months ago
Bugs
3
last message by Fortheking55 9 months ago

[Answered] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by superstylin 9 months ago
Bugs
2
last message by superstylin 9 months ago

[Fixed] Conflict with Kuxynator's Slim-Inserters

posted by -Trainman- 9 months ago
Bugs
11
last message by Fortheking55 9 months ago

[Fixed] Error while running event HeroTurretRedux::on_entity_died (ID 4)

posted by Mr-Lin 11 months ago
Bugs
1
last message by Fortheking55 10 months ago

[Fixed] error -- gun is a nil value

posted by Vigr 1 year, 19 days ago
Bugs
5
last message by Vigr 1 year, 19 days ago

[Fixed] Target List

posted by Cloudseeker 1 year, 19 days ago
Bugs
4
last message by Fortheking55 1 year, 19 days ago

[Fixed] HeroTurrets & Maraxsis

posted by TheWiznard 1 year, 24 days ago
Bugs
5
last message by Fortheking55 1 year, 24 days ago

[Fixed] __HeroTurretRedux__/prototypes/scripts/types.lua:499: bad argument

posted by Hoochie 1 year, 24 days ago
Bugs
8
last message by Fortheking55 1 year, 24 days ago

[Fixed] Crash on start

posted by PigStyle 1 year, 25 days ago
Bugs
3
last message by Fortheking55 1 year, 25 days ago