Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.
Large total conversion mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A free to make and easy to destroy placeholder item. It can be used to fill dead ends of belts and splitters to not waste other items. Perfect for people with OCD!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Increases the cost of underground belts to realistic amounts.
Mods introducing new content into the game.
This mod adds a higher tier offshore pump, which has a better flow rate than the base game offshore pump
Mods introducing new content into the game.
Adds a few tiers of underground belt/pipe that can go much farther than standard underground belts/pipes, and charges the player a number of belts/pipes based on the distance between the entrance and exit belt/pipe. When used with Bob's Logistics, it will apply these same effects to it's underground belts.
Mods introducing new content into the game.
Nuclear powered robots that don't need to recharge. Fork of Fusion Robots by Mindmix
Mods introducing new content into the game.
Testing linear inserters. Testing color tint for iserters, items and entities. Testing migration scripts.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
This mod removes the ability to place buildings by hand BUT you can use robots in the start to do so and it adds more upgrades to robots.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modular storage is a storage system that can store and show a lot of resources. and can be imported and exported in multiple ways
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.