Most likely automatically fills in things properly, probably. Preferrably both fuel and ammunition, if possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Creates tiny equipment modules that tries to set the color of whatever you insert them into.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Provides a control unit you can place next to radars that outputs the number of enemy and friendly units found in the radars permanent coverage area.
Mods introducing new content into the game.
Creates tile blueprints from your text input that are easily visible on the map. A floor printer, if you will.
Mods introducing new content into the game.
Instantly investigates and indiscriminately incinerates indistinguishable items from your inventory. Specifically, blueprints.
Mods introducing new content into the game.