Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Adds 10-19 instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Small changes concerning balance, gameplay, or graphics.
Adds 69 (1-9) instrumental tracks for your listening pleasure. Many thanks to Trent Reznor for releasing all his music as creative commons in multi-tracks and allowing the creation of this
Small changes concerning balance, gameplay, or graphics.
This Mod adds inserter capacity bonus for normal insertes to 25,50,75,100 and stack inserters to 50,100,150,200.
Mods introducing new content into the game.
Fast Long Inserters is a mod that adds the normal inserters in a long hand variant.
Mods introducing new content into the game.
Reduce the intensity of screen flashing red when taking damage. Helps gaming under low light conditions!
Small changes concerning balance, gameplay, or graphics.
* Blood handling * Upgradable buildings: - Mining drill - Assembling Machine - Furnace - Lab - Fisher - Turret - Wall - Energy Generator - Headquarter * New mecanics * Auto attack base * Auto attack base
Large total conversion mods.
Take a series of screenshots steadily zooming out from a location
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Recycling Machines that disassemble most items back into their recipe ingredients. The number of items that have to be recycled to get back the ingredients for a single item, and the speed of the Recycling Machines are startup mod settings.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
An Electric Mining Drill that has a Electric Furnace, or an Eletric Furnace that has a Electric Mining Drill.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Provides a rocket launcher with minimum range to reduce likelihood of accidentally nuking yourself! Also optionally restores 300% nuclear rocket range bonus.
Mods introducing new content into the game.
Mods introducing new content into the game.