* Blood handling * Upgradable buildings: - Mining drill - Assembling Machine - Furnace - Lab - Fisher - Turret - Wall - Energy Generator - Headquarter * New mecanics * Auto attack base * Auto attack base
Large total conversion mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Addon for NewGame+, can choose bonus for the amount of rockets sended. Commands: - cps-gui : Force open GUI. - cps-leader : add or remove leaders, to spend points on every force.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Customizable multi surface real time surveillance suite allowing you to save/load configurations that monitor upto 1,2,4,6, or 8 locations simultaneously.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Construction robots can build/mine more builds at same time. 1 block each technology level.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a force of machines. The AI advanced until becoming independent of the human race.
Mods introducing new content into the game.
Allow to build walls, belts and pipes with 1 click. - Press Control+R over a entity do you want to build - Check size with + and - - Click on the end of the line - Finish it with Control+R again.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a entity to displace resources, only move the field, don't mine or remove it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes how build in the game. The initial construction (building from vanilla) build the foundation for the building, you need the rest of resources to finish the construction. It works like the games where villagers need to carry all items to build.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allow to build instantly belts, underground belts, splitters, electric poles, inserters and furnaces. Until research first logistic science pack technology.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Wooden trains, for poor people. Very slow, little space and roads are broken by the weather.
Mods introducing new content into the game.
Very easy way to make GUI for all mods. First GUI editor on Factorio.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
FactorUI Addon: Factorio Friday Facts ingame. Something to read while you are waiting your bots. Updated every friday.
Small changes concerning balance, gameplay, or graphics.