Interplanetary nuclear deterrence for Personal Nauvis: launch silos, early warning, orbital surveillance, interception and an anonymous global DEFCON level.
Mods introducing new content into the game.
Give every player a personal Nauvis with an independent force, research tree and statistics. Co-op or PvP changes diplomacy only. New dedicated saves start everyone independently; established saves preserve the original host world.
Mods introducing new content into the game.
Create persistent two-player squads with private Nauvis worlds, shared team progression, inter-team PvP, starter support and offline protection.
Mods introducing new content into the game.
Build and launch a deep-space probe whose persistent mission continues toward interstellar space, with telemetry, milestones and server records.
Mods introducing new content into the game.
Infrequent PvE corsair ultimatums for online, strategically advanced Personal Nauvis teams, with physical tribute and interception.
Mods introducing new content into the game.
Low-impact telemetry companion for Personal Nauvis and multiplayer servers. Exports factories, resources, logistics, research, platforms, players and personal-world ownership to an external dashboard. Compatible with the fdash output protocol.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Team market unlocked by the server's first space launch, with physical escrow, virtual credits, atomic delivery and a bounded audit ledger.
Mods introducing new content into the game.
Audited team bounty points for strategic multiplayer events, with cooldowns that prevent farming.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bounded team reconnaissance with consumable spy satellites, temporary charting and placeable defensive jammers.
Mods introducing new content into the game.
Lightweight team territory contests on shared Space Age planets, with progression-safe server points.
Mods introducing new content into the game.
Team-aware character teleporters for Personal Nauvis Squads with private, team and public access, empty-inventory enforcement, channeling and cooldowns.
Mods introducing new content into the game.