Personal Nauvis: Interplanetary Warfare


Interplanetary nuclear deterrence for Personal Nauvis: launch silos, early warning, orbital surveillance, interception and an anonymous global DEFCON level.

Content
2 months ago
2.0
64
Combat
Owner:
invernomuto
Source:
https://github.com/invern0muto/factorio
Homepage:
https://factorio.vortexbrain.com
License:
MIT
Created:
2 months ago
Latest Version:
0.9.6 (2 months ago)
Factorio version:
2.0
Downloaded by:
64 users

Personal Nauvis: Interplanetary Warfare

Play on the persistent VortexBrain server

This mod is currently running on a long-term community world. Join at:

Server: play.factorio.vortexbrain.com:34197

Live status, rules and statistics: https://factorio.vortexbrain.com

The world is designed to persist across play sessions. Planned maintenance and
any exceptional reset will be announced on the server website.

Interplanetary nuclear deterrence for Factorio 2.0 and Space Age. Build physical
launch infrastructure, deploy early-warning systems and defend personal worlds
without revealing strategic identities through the global HUD.

The mod works on its own and integrates with Personal Nauvis to discover
hostile personal worlds, enforce new-world grace periods and protect offline
players.

Main features

  • Physical interplanetary missile launches from a dedicated silo.
  • Three atomic bombs are required for each strategic missile.
  • Research-driven accuracy, from wide-area uncertainty to precision strikes.
  • Powered ground antennas and orbital early-warning satellites.
  • Interceptor silos with physically loaded, single-use defensive missiles.
  • Manual or automatic interception, including protection while players are offline.
  • Anonymous server-wide DEFCON indicator, revealed only after a physical
    interplanetary launch silo exists, plus a public impact countdown.
  • Italian and English localisation.

When Krastorio 2 Assets 2.0.5 is present, strategic structures and items use
its high-resolution artwork. The asset pack is optional; no Krastorio gameplay
or recipes are imported. Graphics remain copyright their original authors and
are loaded from the external LGPL-3.0 package.

Playable local test

The included Interplanetary Warfare Demo creates two hostile test worlds
with launch, detection and interception infrastructure.

Choose Single player > Scenarios > Interplanetary Warfare Demo, open the
nearby launch silo and select Blue commander.

Status

Beta. Do not use this build as the only copy of an important save. Reports and
balance feedback are welcome on the project homepage.