Personal Nauvis Squads: Orbital Corsairs


Infrequent PvE corsair ultimatums for online, strategically advanced Personal Nauvis teams, with physical tribute and interception.

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2 hours ago
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Combat Enemies
Owner:
invernomuto
Source:
https://github.com/invern0muto/factorio
Homepage:
https://factorio.vortexbrain.com
License:
MIT
Created:
7 hours ago
Latest Version:
0.2.1 (2 hours ago)
Factorio version:
2.0
Downloaded by:
0 users

Personal Nauvis Squads: Orbital Corsairs

Enabled by default. Eligible teams are those that completed Interplanetary Ballistics. Each team receives a deterministic corsair ultimatum after 72–168 hours of its own online play time; the clock pauses while every member is offline.

During the private warning window, a team may load the configured physical materials into one or more Corsair Tribute Strongboxes. The payment is consumed automatically when the ultimatum expires and grants a completely new 72–168-hour interval. Without payment, the raid uses Interplanetary Warfare's physical flight, detection and interception systems. If the target team disconnects while a corsair missile is in flight, the external strike is cancelled.

When Krastorio2Assets is installed, the tribute strongbox uses its high-resolution Strongbox artwork. The dependency is optional and the mod retains a vanilla steel-chest fallback. Krastorio 2 Assets is an external LGPL-3.0 package by the Krastorio 2 maintainers; no artwork is copied into this archive.