Allows you to enable/disable thrusters with circuits, as well as toggle them by hand.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When a surface alert goes off it only gives an id, good luck finding it in an alphabetically sorted list.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When you leave the label empty (or when it is a valid number) it'll show the circuit amount.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Prevents all walls from visually connecting to water.
Small changes concerning balance, gameplay, or graphics.
Tired of building out certain annoying recipe ratios? This mod easily lets you define custom recipes without actually cheating all from the comfort of an ingame gui.
Small changes concerning balance, gameplay, or graphics.
Construction robots will wait with placing the entity until you're done configuring it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Construction materials can be shared with disconnected islands.
Small changes concerning balance, gameplay, or graphics.
Allows you to change the 1 to any number by pressing the [i] key over the icon.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Converts 'interactive' rich text station names to mere icons.
Mods introducing new content into the game.
Shows an alert when core miners have no space to output new fragments.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes LTN fluid trains not depart their delivery station until empty.
Mods introducing new content into the game.
Allows kiln recipes in the advanced furnace, the industrial furnace remains unaffected.
Small changes concerning balance, gameplay, or graphics.
Empties out their battery so they seek shelter at the nearest roboport with available charging spots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
By default it only shows the power coverage, which is not ideal when trying to space them. (pun intended)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Each consecutive recipe increases it's crafting speed by 1%, resets when idle.
Mods introducing new content into the game.
Since SE sets productivity in data-final-fixes.lua *cough* Fluid Permutations doesn't know about them yet when cloning recipes.
Small changes concerning balance, gameplay, or graphics.
Allows rocket fuel to be used in flamethrower turrets.
Mods introducing new content into the game.
Gives the spinlaunch pool noodle some end caps and a copper tint.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.