(WIP) Carefully curated mods that mesh well along and post Space Age. Balanced, simple, coherent and non-intrusive
Collections of mods with tweaks to make them work together.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
May I suggest to check out mods made by
https://mods.factorio.com/user/lordmiguel
(more things on Gleba, like cultivation of more than two plants)