Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Preferably use GitHub for bugs, feedback, or suggestions: https://github.com/Aidiakapi/early_construction/issues
Spaceage 2.0
posted by
orbital917
a month ago
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General |
10
last message by
kajmaj87
12 minutes ago
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new bug
posted by
dawwdwa
30 days ago
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General |
0
last message by
dawwdwa
30 days ago
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Speed of the bots configurable
posted by
Drachenfels
a month ago
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Ideas & suggestions |
0
last message by
Drachenfels
a month ago
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Review
posted by
Stargateur
2 years ago
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Ideas & suggestions |
0
last message by
Stargateur
2 years ago
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Balance suggestion
posted by
-DeadlyKitten
2 years ago
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General |
8
last message by
-DeadlyKitten
2 years ago
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Resolved - Great mod in concept,and there`s some blancing suggestion
posted by
meifray
2 years ago
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Ideas & suggestions |
2
last message by
Aidiakapi
2 years ago
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Resolved - Upgrade path?
posted by
illiander42
2 years ago
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Ideas & suggestions |
3
last message by
Aidiakapi
2 years ago
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Resolved - Early blueprints
posted by
Krauw
3 years ago
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General |
1
last message by
Aidiakapi
3 years ago
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Just wanted to say thanks
posted by
invisus
3 years ago
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General |
1
last message by
Aidiakapi
3 years ago
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Resolved - v1.1 bump?
posted by
invisus
4 years ago
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General |
1
last message by
Aidiakapi
3 years ago
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Invalid - No starting gear
posted by
jeepxjbodo
4 years ago
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General |
1
last message by
Aidiakapi
4 years ago
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Invalid - Armor unequippable, missing research
posted by
Shadow0013HUN
4 years ago
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General |
1
last message by
Aidiakapi
4 years ago
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Invalid - Nanobots & Statistics
posted by
tonyvione
4 years ago
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General |
3
last message by
Aidiakapi
4 years ago
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Resolved - Game crash with unrecoverable error
posted by
schmorp
5 years ago
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Bugs |
1
last message by
Aidiakapi
5 years ago
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Resolved - Bug with deconstruction of undeconstructable entities
posted by
Nirahiel
5 years ago
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Bugs |
1
last message by
Aidiakapi
5 years ago
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Resolved - Bug related to repair packs and construction.
posted by
Nirahiel
5 years ago
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Bugs |
3
last message by
Aidiakapi
5 years ago
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Implemented - Using the early bots in a regular roboport
posted by
Nirahiel
5 years ago
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General |
2
last message by
Nirahiel
5 years ago
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Not a bug - Bug when upgrading armor
posted by
Nirahiel
5 years ago
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Bugs |
1
last message by
Aidiakapi
5 years ago
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Invalid - game crash log
posted by
EvilAmbitions
5 years ago
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Bugs |
1
last message by
Aidiakapi
5 years ago
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Resolved - Crash when a player dies while robots try to mine something
posted by
Arcitos
5 years ago
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Bugs |
3
last message by
Aidiakapi
5 years ago
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Resolved - Using the upgrade planner destroys entities
posted by
Nirahiel
5 years ago
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Bugs |
2
last message by
Nirahiel
5 years ago
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Implemented - Give robots the ability to replace broken buildings from the start.
posted by
Vandhal
5 years ago
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Ideas & suggestions |
1
last message by
Aidiakapi
5 years ago
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Resolved - Deconstruction planner doesn't return items.
posted by
Vandhal
5 years ago
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General |
3
last message by
Vandhal
5 years ago
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Resolved - No Script event on_robot_built_entity
posted by
muppet9010
5 years ago
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General |
2
last message by
Aidiakapi
5 years ago
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Answered - How is it different Nanobots: Early Bots
posted by
Kravchenko32
5 years ago
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General |
5
last message by
Aidiakapi
5 years ago
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