Early Construction


Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.

Utilities
a month ago
0.16 - 2.0
28.6K

Preferably use GitHub for bugs, feedback, or suggestions: https://github.com/Aidiakapi/early_construction/issues

Spaceage 2.0

posted by orbital917 a month ago
General
10
last message by kajmaj87 12 minutes ago

new bug

posted by dawwdwa 30 days ago
General
0
last message by dawwdwa 30 days ago

Speed of the bots configurable

posted by Drachenfels a month ago
Ideas & suggestions
0
last message by Drachenfels a month ago

Review

posted by Stargateur 2 years ago
Ideas & suggestions
0
last message by Stargateur 2 years ago

Balance suggestion

posted by -DeadlyKitten 2 years ago
General
8
last message by -DeadlyKitten 2 years ago

Resolved - Great mod in concept,and there`s some blancing suggestion

posted by meifray 2 years ago
Ideas & suggestions
2
last message by Aidiakapi 2 years ago

Resolved - Upgrade path?

posted by illiander42 2 years ago
Ideas & suggestions
3
last message by Aidiakapi 2 years ago

Resolved - Early blueprints

posted by Krauw 3 years ago
General
1
last message by Aidiakapi 3 years ago

Just wanted to say thanks

posted by invisus 3 years ago
General
1
last message by Aidiakapi 3 years ago

Resolved - v1.1 bump?

posted by invisus 4 years ago
General
1
last message by Aidiakapi 3 years ago

Invalid - No starting gear

posted by jeepxjbodo 4 years ago
General
1
last message by Aidiakapi 4 years ago

Invalid - Armor unequippable, missing research

posted by Shadow0013HUN 4 years ago
General
1
last message by Aidiakapi 4 years ago

Invalid - Nanobots & Statistics

posted by tonyvione 4 years ago
General
3
last message by Aidiakapi 4 years ago

Resolved - Game crash with unrecoverable error

posted by schmorp 5 years ago
Bugs
1
last message by Aidiakapi 5 years ago

Resolved - Bug with deconstruction of undeconstructable entities

posted by Nirahiel 5 years ago
Bugs
1
last message by Aidiakapi 5 years ago

Resolved - Bug related to repair packs and construction.

posted by Nirahiel 5 years ago
Bugs
3
last message by Aidiakapi 5 years ago

Implemented - Using the early bots in a regular roboport

posted by Nirahiel 5 years ago
General
2
last message by Nirahiel 5 years ago

Not a bug - Bug when upgrading armor

posted by Nirahiel 5 years ago
Bugs
1
last message by Aidiakapi 5 years ago

Invalid - game crash log

posted by EvilAmbitions 5 years ago
Bugs
1
last message by Aidiakapi 5 years ago

Resolved - Crash when a player dies while robots try to mine something

posted by Arcitos 5 years ago
Bugs
3
last message by Aidiakapi 5 years ago

Resolved - Using the upgrade planner destroys entities

posted by Nirahiel 5 years ago
Bugs
2
last message by Nirahiel 5 years ago

Implemented - Give robots the ability to replace broken buildings from the start.

posted by Vandhal 5 years ago
Ideas & suggestions
1
last message by Aidiakapi 5 years ago

Resolved - Deconstruction planner doesn't return items.

posted by Vandhal 5 years ago
General
3
last message by Vandhal 5 years ago

Resolved - No Script event on_robot_built_entity

posted by muppet9010 5 years ago
General
2
last message by Aidiakapi 5 years ago

Answered - How is it different Nanobots: Early Bots

posted by Kravchenko32 5 years ago
General
5
last message by Aidiakapi 5 years ago