Early Construction


Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.

Utilities
a month ago
0.16 - 2.0
28.6K

Preferably use GitHub for bugs, feedback, or suggestions: https://github.com/Aidiakapi/early_construction/issues

Spaceage 2.0

posted by orbital917 a month ago
General
10
last message by kajmaj87 2 hours ago

new bug

posted by dawwdwa 30 days ago
General
0
last message by dawwdwa 30 days ago

Balance suggestion

posted by -DeadlyKitten 2 years ago
General
8
last message by -DeadlyKitten 2 years ago

Resolved - Early blueprints

posted by Krauw 3 years ago
General
1
last message by Aidiakapi 3 years ago

Just wanted to say thanks

posted by invisus 3 years ago
General
1
last message by Aidiakapi 3 years ago

Resolved - v1.1 bump?

posted by invisus 4 years ago
General
1
last message by Aidiakapi 4 years ago

Invalid - No starting gear

posted by jeepxjbodo 4 years ago
General
1
last message by Aidiakapi 4 years ago

Invalid - Armor unequippable, missing research

posted by Shadow0013HUN 4 years ago
General
1
last message by Aidiakapi 4 years ago

Invalid - Nanobots & Statistics

posted by tonyvione 4 years ago
General
3
last message by Aidiakapi 4 years ago

Implemented - Using the early bots in a regular roboport

posted by Nirahiel 5 years ago
General
2
last message by Nirahiel 5 years ago

Resolved - Deconstruction planner doesn't return items.

posted by Vandhal 5 years ago
General
3
last message by Vandhal 5 years ago

Resolved - No Script event on_robot_built_entity

posted by muppet9010 5 years ago
General
2
last message by Aidiakapi 5 years ago

Answered - How is it different Nanobots: Early Bots

posted by Kravchenko32 5 years ago
General
5
last message by Aidiakapi 5 years ago