Colonial Horizons


Space Exploration companion overhaul with consolidated colony progression and integrated Brim Stuff, Brass Tacks, Them Thar Hills, If I Had A Nickel and Lasing Around content. Uses Forgeworks Core 0.3.3+ shared selection, recipe, technology, runtime and compatibility helpers. 248k Redux Overhaul Mode is mandatory; Quality and Recycler are unsupported.

Overhaul
4 days ago
2.1
40
Planets Transportation Logistics Environment Mining Fluids Manufacturing Storage
Owner:
Szentigrade
Source:
N/A
Homepage:
N/A
License:
GNU LGPLv3
Created:
9 days ago
Latest Version:
0.11.0 (4 days ago)
Factorio version:
2.1
Downloaded by:
40 users

Colonial Horizons

Colonial Horizons is a colony-focused frontier expansion for Factorio 2.1 built around crash-landed survival, salvage, agriculture, colony infrastructure, VTOL transport, orbital development, and integrated progression with Space Exploration and Krastorio 2.

You begin from a damaged frontier foothold and build outward into a functioning industrial colony, eventually extending operations into orbit and beyond.

Features

Crash-Landed Frontier Start

Build outward from a vulnerable crash site instead of beginning with a clean industrial foothold.

Colony Infrastructure

Establish dedicated colony structures, settlement infrastructure, flooring, production facilities, and frontier support systems.

Agriculture and Hydroponics

Develop greenhouse and hydroponic production as part of the wider technological and industrial progression.

Salvage and Archaeology

Recover useful materials and technology from the frontier while developing a dedicated salvage and archaeology branch.

Orbital Development

Expand beyond the planetary surface into orbital infrastructure integrated with Space Exploration.

VTOL / Dropship Transport

Use VTOL transport for atmospheric flight and controlled transitions between planetary surfaces and associated orbital zones.

Integrated Progression

Colonial Horizons is designed specifically around:

Factorio 2.1
Forgeworks Core
Space Exploration
Krastorio 2

The technology and recipe chains are integrated rather than simply placing unrelated content beside those mods.

Compatibility

Factorio: 2.1

Forgeworks Core: 0.3.3 or newer

Space Exploration: 0.7.62 or newer

Krastorio 2: 2.1.3 or newer

Colonial Horizons is designed around this integrated mod stack and is not intended as a standalone vanilla-only overhaul.

0.5.0 — First Public Release

Version 0.5.0 establishes the technical and gameplay foundation for Colonial Horizons.

Highlights include:

  • Crash-site and colony progression foundation
  • Colony structures and infrastructure
  • Agriculture, greenhouse and hydroponics progression
  • Salvage and archaeology systems
  • Orbital-only colony infrastructure
  • VTOL atmospheric/orbital transport
  • Space Exploration integration
  • Krastorio 2 progression integration
  • Forgeworks Core integration

Major 0.5.0 Fixes

  • Stabilised imported colony and frontier content for Factorio 2.1
  • Fixed legacy recipe result manipulation
  • Fixed imported recipe compaction behaviour
  • Fixed Gunpowder recipe output handling
  • Corrected Hydroponics to use the current Krastorio 2 fertilizer prototype
  • Corrected imported recipe technology ownership
  • Updated obsolete Factorio base graphics references
  • Fixed concrete and colony tile transition definitions
  • Fixed obsolete laboratory tile scaling
  • Fixed orbital-only building placement restrictions
  • Fixed invalid-placement item refunds
  • Preserved item quality when invalid placements are refunded
  • Prevented scripted placement and cloning from creating free items
  • Added proper cloned colony-building registration
  • Fixed VTOL takeoff initialization
  • Fixed atmospheric takeoff versus orbital ascent behaviour
  • Fixed orbit-to-surface descent
  • Prevented VTOLs from physically landing on orbital surfaces
  • Improved VTOL equipment-grid transfer handling
  • Removed obsolete debug, test, and superseded compatibility code

Existing Saves

0.5.0 is the first public release.

Fresh saves are recommended for the first complete Colonial Horizons playthrough.

Internal 0.4.7 and 0.5.0 testing saves using the same dependency stack have been tested through save/reload and should continue to work.

Reporting Bugs

Please include:

  • Colonial Horizons version
  • Factorio version
  • Forgeworks Core version
  • Space Exploration version
  • Krastorio 2 version
  • Full error message
  • What you were doing when the problem occurred
  • Save file and/or log when relevant

Community & Support

Forgeworks Discord:

https://discord.gg/HwAXSv5E5d

Colonial Horizons is actively developed. Future releases will expand the colony economy, exploration, salvage, orbital development, and long-term progression.