Celestial Weather Additions (2.1)


Celestial Weather Additions by shibadisaster, updated for Factorio 2.1: more weather VFX for newer modded planets, on top of Celestial Weather (Updated).

Tweaks
a day ago
2.1
64
Factorio: Space Age Icon Space Age Mod
Environment
Owner:
Deadpoolweid
Source:
https://github.com/GreenTech-Solution...
Homepage:
https://github.com/GreenTech-Solution...
License:
MIT
Created:
5 days ago
Latest Version:
1.3.1 (a day ago)
Factorio version:
2.1
Downloaded by:
64 users

A fork of Celestial Weather Additions by shibadisaster, updated for Factorio 2.1. All credit for the mod goes to shibadisaster. It runs on top of Celestial Weather (Updated), the 2.1 fork of Celestial Weather. Setting names are unchanged, so your settings carry over. Source: GreenTech-Solutions/celestial-weather-additions. Report problems with this fork in its discussion tab, not to the original author.


Celestial Weather Additions

Unofficial addon for Factorio mod Celestial Weather that adds more weather VFX for some newer modded planets! Originally made for a personal playthrough but I decided to upload it :3

This mod is intended to be highly customizable in the same way the base Celestial Weather mod is. Almost every effect/change can be modified or toggled
in mod settings. Currently adds the following VFX to modded planets:

In case the following don't load for whatever reason, check here

Some weather effects slightly modified, will rerecord soon!

Panglia

  • Panglia has teal/cyan clouds and dust

Pelagos

  • Pelagos has altered color grading to make it look more tropical and differentiate it from water coloration on other planets, also includes slight water surface caustics (lowland fog <3)

Rubia

  • Rubia's wind effects are much more intense and particles move much faster to make them more representative of the 300km/h wind speed

Vesta

  • Vesta has more pronounced fog and clouds in order to make the boundary of the sea of clouds look more diffuse and less abrupt

Muria

  • Muria has acidic fog with magenta spores (from the acidophile lichens) floating around as well as green acid clouds

Paracelsin

  • (DISABLED BY DEFAULT) Paracelsin, being a cryovolcanic planet, is now subject to a volcanic winter to differentiate it from other frozen planets (and to further justify its default 0% solar power in atmosphere), meaning it has black ashy snowfall and is always dark (arrowless belts mod snuck into here oops)

Rabbasca

  • Rabbasca has clouds, fog, dust, and magenta energy sparks to represent the planet's energy field

Cubium

  • Cubium has clouds and blue energy sparks

Igrys

  • Igrys has orange starlike particles and dust

Khemia

  • Khemia has magenta starlike particles and dust

Credits:
- Certain effects made using mebiusbox's EffectTextureMaker
- Some effects (obviously) based on assets in Celestial Weather
- Thumbnail based on Panglia and Vesta's starmap icons

If any of the original mod developers have issues with this mod or anyone else has suggestions feel free to contact me on Discord! (shibadisaster)
This project was made with love for Celestial Weather and all of these planet mods <3


Credits and license

MIT, as the original.