Deadpoolweid

About me

Factorio modder focused on compatibility, bug fixes, integrations, and QoL improvements for the 2.1 mod ecosystem.

I mostly enjoy:

  • fixing weird mod interactions
  • adding compatibility between mods
  • tracking down prototype and technology issues
  • contributing fixes upstream when possible

Currently spending far too much time making large modpacks behave like they were actually designed to work together.

The factory must grow. Preferably without prototype errors.

Mods by Deadpoolweid

Celestial Weather Additions (2.1)


Celestial Weather Additions by shibadisaster, updated for Factorio 2.1: more weather VFX for newer modded planets, on top of Celestial Weather (Updated).

Tweaks
a day ago
2.1
64
Factorio: Space Age Icon Space Age Mod
Environment

Void Processing (2.1)


Void Processing by RustyNova, updated for Factorio 2.1. A Space Age extension right after promethium science: a whole new tier of science focused on matter/reality manipulation, with challenges from all planets and new space locations to discover.

Content
3 days ago
2.1
47
Factorio: Space Age Icon Space Age Mod
Planets Fluids Manufacturing

Nexus Extended Promethium Endgame Graphics (2.1)


Graphics for Nexus Extended Promethium Endgame (2.1): Nexus-Graphics by Karu_Kiruna, updated for Factorio 2.1 until the original has a 2.1 release.

Content
3 days ago
2.1
41
Factorio: Space Age Icon Space Age Mod
Planets

Nexus Threat (2.1)


Storms, instability and the shield on Nexus: Nexus-Threat by Karu_Kiruna, updated for Factorio 2.1 until the original has a 2.1 release.

Content
3 days ago
2.1
41
Factorio: Space Age Icon Space Age Mod
Planets Enemies

Nexus Extended Promethium Endgame (2.1)


Nexus Extended Promethium Endgame by Karu_Kiruna, updated for Factorio 2.1 until the original has a 2.1 release: expands the promethium endgame with the planet Nexus, new production steps and resources.

Content
3 days ago
2.1
41
Factorio: Space Age Icon Space Age Mod
Planets Mining Fluids Manufacturing

Nexus Bosses


Nexus is still transmitting. Nine bosses answer the signal: light a summon beacon, hold it, kill what comes, take its trophy. Nine trophies make the warp key.

Content
7 hours ago
2.1
12
Factorio: Space Age Icon Space Age Mod
Planets Combat Enemies

Nexus Rebalanced


Balance for Nexus Extended Promethium Endgame: eased prices, beacons on its machines, a faster omega lab, the zero-point energy engine core limited by its quality, the warp drive only to the Oort cloud and Sol, storms that calm down.

Tweaks
9 hours ago
2.1
11
Factorio: Space Age Icon Space Age Mod
Planets Manufacturing