Units spawn with unique stats. Medium, Big, Behemoth and Giant Biters may appear at the beginning of the game, but with a small probability.
Mods introducing new content into the game.
error loading mods
posted by
ToxBiohaz
2 months ago
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Bugs |
1
last message by
ko3dzi
2 months ago
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Option to disable range changes
posted by
hiranus
3 months ago
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General |
0
last message by
hiranus
3 months ago
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doesnt play nice
posted by
ToxBiohaz
4 months ago
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General |
1
last message by
ko3dzi
4 months ago
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Turret reload timem
posted by
derangedpenguin
4 months ago
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General |
0
last message by
derangedpenguin
4 months ago
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Giant \ behemoth spitters
posted by
MindMystery
8 months ago
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General |
1
last message by
ko3dzi
8 months ago
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load crash
posted by
m403430355
9 months ago
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General |
1
last message by
ko3dzi
8 months ago
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Is this compatible with other related biter combat mods?
posted by
Littlefinger
11 months ago
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General |
1
last message by
ko3dzi
11 months ago
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Crash game
posted by
vadimvorenas
11 months ago
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Bugs |
1
last message by
ko3dzi
11 months ago
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Please Avoid Mandatory Unrelated Mods
posted by
FrodoOf9Fingers
11 months ago
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Ideas & suggestions |
3
last message by
Geightfive
11 months ago
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how to kill bitter nest early game ?
posted by
zealot146
11 months ago
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General |
4
last message by
zealot146
11 months ago
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Changing mods midgame
posted by
Beathoven
11 months ago
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Bugs |
0
last message by
Beathoven
11 months ago
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Immediate Bug Attacks on New Game
posted by
FrodoOf9Fingers
11 months ago
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General |
2
last message by
FrodoOf9Fingers
11 months ago
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setting adjustment
posted by
snakeanarchy
11 months ago
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Ideas & suggestions |
4
last message by
ko3dzi
11 months ago
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rocket turret
posted by
Beathoven
11 months ago
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General |
4
last message by
Beathoven
11 months ago
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Machine gun
posted by
Beathoven
11 months ago
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General |
0
last message by
Beathoven
11 months ago
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