Units spawn with unique stats. Medium, Big, Behemoth and Giant Biters may appear at the beginning of the game, but with a small probability.
Mods introducing new content into the game.
Version: 0.9.8
Date: 07. 08. 2025
Fixes:
- Fixed crash when load mod with version 2.0.60
Version: 0.9.7
Date: 09. 06. 2025
Fixes:
- Fixed crash when load mod with version 2.0.55
- Changing thumbnail
Version: 0.9.6
Date: 01. 06. 2025
Fixes:
- Fixed crash when load mod with version 2.0.47
Version: 0.9.5
Date: 02. 02. 2025
Fixes:
- Fixed crash when load mod with version 2.0.32
Version: 0.9.4
Date: 10. 12. 2024
Features:
- A support call multiplier has been added to the mod settings.
- A more detailed description of mechanics and features has been added to the mod page.
Version: 0.9.3
Date: 24. 11. 2024
Features:
- Biters:
Added a small biter with a high rate of laser armor
- Added an optional dependency on the sub-mod "Expanded Inventory Size" to increase(decrease) the number of character arsenal slots.
Balancing:
- Reduced effects for Giant Spitters
Version: 0.9.2
Date: 19. 11. 2024
Features:
- Biters:
Added a small biter with a high rate of fire armor
Fixes:
- Fixed crash when upgrading to version 2.0.20
Version: 0.9.1
Date: 19. 11. 2024
Features:
- Biters:
Added armored small biters.
Spawners will sometimes generate small biters with high physical armor.
Version: 0.9.0
Date: 14. 11. 2024
Features:
- Biters:
- Changed settings for faster path finding.
- Bases can protect each other if the distance between them is not too great.
- Pollution in game:
Chunk pollution before diffusion has been increased from 15(vanilla) to 120.
Trees have all atmosphere cleaning stats improved by 2-4x.
BUT, every 20sec in the game there is a change of diffusion ratio(2% in vanilla by default).
In the mod, the percentage will vary from 1 to 25%. Small values are generated more often.
Version: 0.8.1
Date: 12. 11. 2024
Balancing:
- The HP for the Spawner has been reduced from 10000 to 1500, but the multiplier from evolution growth has been increased.
- Worm:
Slightly increased recharge time.
Reduced damage effects
Reduced HP
Version: 0.8.0
Date: 10. 11. 2024
Features:
- Added powerful laser turret(mandatory sub-mod)
High range
High damage rate
Very long recharge time
Version: 0.7.0
Date: 08. 11. 2024
Features:
- Two sub-mods have been added to the dependencies:
"Extended Evolution Settings" : Allows you to adjust smoother evolution growth for a longer game with mods.(mandatory).
"Electric Air Purifier" : Adds a powerful air purifier to the game to control pollution.(optional)
Balancing:
- Improved stats for early rocket turrets.
- Damage from biters has been reduced.
- Changed stats for spitters.
- Changed stats for worms.
- Rebalance stickers, streams and splashes for spitters and worms.
Fixes:
- stickers effects
Version: 0.6.0
Date: 07. 11. 2024
Features:
- Added a hitpoint multiplier for biters to the mod settings. A value of 1(easy difficulty level) equals the vanilla hitpoint value, about 15 for a small biter.
Balancing:
- Biters and Spitters:
- The maximum number of hitpoints in unit cards has been increased by a 5x to expand the range of difficulty. Units with maximum or close to maximum HP can be generated ONLY when a high multiplier is specified in the settings.
- Worms:
- Increase Range.
- Increase HP.
- Reload speed is slowed by 2 times or more:
Small - 3sec
Medium - 5sec
Big - 7sec
Behemoth - 10sec
Fixes:
- sounds that did not work in version 0.5.2
Version: 0.5.2
Date: 03. 11. 2024
Fixes:
- Correct display of muzzle effects for submachine-gun.
- Changed name to early rocket turret to avoid conflict with Space Age rocket turret.
- Added a separate icon for the early rocket turret (vanilla, but with a different color).
Version: 0.5.1
Date: 02. 11. 2024
Balancing:
- Changes for the player arsenal:
Size of magazines
Range
Power of volleys
Reload speed
Version: 0.5.0
Date: 31. 10. 2024
Features:
- Updated to Factorio 2.0
Balancing:
- Spitters:
for vehicles: the effect of spitting is reduced, but lasts longer.
stream scale increased
stream radius increased
damage splash reduced
Version: 0.4.0
Date: 09. 10. 2024
Features:
- Giant spitter added.
High range - 120.
Low reload speed -15sec
Fixes:
- Reduced collision box for giant biter and spitter, so units are less likely to get stuck.
Version: 0.3.0
Date: 02. 10. 2024
Features:
- added an early rocket turret
low reload speed
range 85 - 150
Version: 0.2.0
Date: 24. 09. 2024
Features:
- A giant biter has been added.
Version: 0.1.0
Date: 01. 09. 2024
Features:
- Biters and Spitters:
From Evolution = 0.05, the probability of spawning (medium, big and behemoths) starts to gradually increase.
At the start of the game these are very small values.
- Unit spawns with unique stats(movement speed and HP)
Balancing:
- Spawners HP increased to 10 000
- The vision range has been increased from 30 to 100