Added early artillery. Activated projectile dispersion. Accuracy depends on the distance. Increased stack size for projectiles. Changed min and max range.
Small changes concerning balance, gameplay, or graphics.
Unit spawns with unique stats. From Evolution = 0.05, the probability of spawning (medium, big and behemoths) starts to gradually increase.
Small changes concerning balance, gameplay, or graphics.
Adds settings, to change the scale of biters before starting the game.
Small changes concerning balance, gameplay, or graphics.