Advanced Evolution

by ko3dzi

Units spawn with unique stats. Medium, Big, Behemoth and Giant Biters may appear at the beginning of the game, but with a small probability.

Content
3 days ago
1.1 - 2.0
1.12K
Combat Enemies

g how to kill bitter nest early game ?

16 days ago

bitter nest spawn with more than 10K hp (i'm using default mod setting, so 10x hp multiplier (but it seems to not apply to nest as i'm seeing no change on my game when lowering this value on new nest spawn)

how to kill them early game with that amont of health ?

(i'm using RSO and need to extend early to get ressource outside of the starting zone) but it's impossible to kill a single nest with grenade and red ammo, it takes ages.

is it normal that bitter nest have 10K hp at the start of the game ? how do you manage early expension then ?

16 days ago
(updated 16 days ago)

You Neef Red ammo else you cant so anything do them.
This needs a better curve so nests start with Like 5k and a bit less resistence but get way stronger with Evo Factor

16 days ago

i'm using red ammo already but takes ages... quite a challenge just to move aside a litte group of 5 nests, i'm doing ridicul amount of domage to them... even with grenade a nest can tank more than 200 grenades easely

i think we should maybe have also a nest HP setting that we can adjust like bitter hp setting, or like you said Beathoven, having them starting at 5k and getting stronger by Evo Factor, because early game is taking to much time to clean nests (especially games with RSO mod where you have to go miles to get to first ressource node verry early and have to kill like 10-12 nests groups)

16 days ago

and you are just beginning, i was at 0.13 evo and worms had like 70+ range which seems excessive

15 days ago

this has been adressed - mod got updated with a better curve about it, starting with reasonable xp and getting more HP based on evolution factor ! that's great !!
thanks for your work ko3dzi !!

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