Space Extension Mod (Feoras Fork)

by Feoras

Greatly extend the end game requiring multiple launches, massively increased science and item production. Requires a few hundred launches with a variety of new components. The goal is to build a vessel capable of getting you off the planet and home safely.

Content
7 days ago
1.1 - 2.0
1.85K
Circuit network Manufacturing
Owner:
Feoras
Source:
https://github.com/elmodor/factorio-s...
Homepage:
N/A
License:
MIT
Created:
1 year, 7 months ago
Latest Version:
1.3.0 (7 days ago)
Factorio version:
1.1 - 2.0
Downloaded by:
1.85K users

New in this Fork

Among other things this fork adds to the existing SpaceX experience:

  • A new stage which requires you to get the space-craft ready for the long journey
  • Updated GUI
  • Tweaked science requirements for technologies
  • Various new settings for better customization and compatibility
  • Ability to use all science packs for FTL research (see startup settings)
  • More mod compatibility integration
  • Bugfixes

Check the changelog for more information (starting at version 1.2.0)!

Summary

SpaceX Fork - greatly extends the end game requiring multiple launches, massively increased science and item production.

The aim of this mod is to provide a significantly longer end game experience. Instead of requiring a single satellite launch, you will now require a few hundred launches with a variety of new components. The goal now is no longer to simply launch a satellite, but to build a vessel capable of getting you off the planet and home safely. In addition to building components for your spacecraft, you will need to vastly increase your science in order to research all the required components. In fact, regardless of how much science you have built already, I pretty much guarantee that it will not be enough! Science is one of the best on-going consumers of resources, and so it is to this end that researching the technologies for a spacecraft is a truly massive scientific undertaking.

Features

  • Provides a significantly longer end game experience
  • Gives you a goal to launch way more rockets
  • Adds new technology which require a lot of science packs
  • Adds new items which require a lot of other items
  • Requires your factory to grow even more to be able to have enough resources for researching and building the spacecraft

Mods Integrations

Mods Experimental Integration

The recipes and technologies have been adjust for following mods. However, the balance/difficulty is not yet tested completely. If it is too easy or too difficult please provide some feedback. The difficulty can also be adjusted via the map settings (research/ingredient/launch multiplier)

Mods Compatibility

Quickly tested, it should work with following mods (proper integration planned)

Locale Support

  • English

Additional Credits