Moshine

by snouz

Hot planet to develop AI, 26 technologies, 2 new minerals, 5 buildings, many items, custom terrain, music, unique challenges...

Content
5 days ago
2.0
23.4K
Factorio: Space Age Icon Space Age Mod
Planets Logistics Trains Environment Mining Fluids Manufacturing Power

i Krastorio's silicon compatibility

3 months ago
(updated 3 months ago)

Is it possible to add Krastorio 2 || Krastorio 2 Spaced Out support?

3 months ago

Mmmh that's tricky. Just tested the two together, it transformed all the moshine's "silicon" into "kr-silicon", same with sand.
I'll see what I can do and try to merge all that.

3 months ago

Are you sure it transformed Moshine's silicon and sand? I'm trying now and I see both sands and silicons coexisting.

3 months ago

Are you sure it transformed Moshine's silicon and sand? I'm trying now and I see both sands and silicons coexisting.

I added k2so to my game of moshine, and what was already produced and stored transformed into the krastorio versions (with krastorio's icons)

3 months ago

You are right, existing silicon items are turned into kr-silicon. (it does the same to glass I see)

The migration summary window also said that it changed silicon recipe into kr-silicon recipe, but here I see that Moshine's recipe is still present. I don't know if that's an error.

3 months ago
(updated 3 months ago)

Using moshine with k2so and maraxsis.

Sand produced by mining ore patches are from maraxis thus not compatible with production lines of k2so.
Also moshine silicon wasn't converted to the k2so silicon, there is 2 recipes right now. One from k2so which uses sand from stone. And second from moshine which uses sand from maraxsis.

Seems like sand issue gonna be on maraxsis side (later will write on their page about it)
But issue with silicon is still alive. Can it be fixed in any way?

P.S. Same goes to the moshine glass which is in KS2SO also made from sand. They are no compatible.

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