The evolution value of enemies is equal to the ratio of how much science you have finished.
Small changes concerning balance, gameplay, or graphics.
Bugs with Discovery Tree
posted by
ArsStels
2 years ago
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Bugs |
7
last message by
ArsStels
9 months ago
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Why set evolution at every x seconds??
posted by
Sancheesiest
3 years ago
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General |
5
last message by
CaveGrinder
1 year, 2 months ago
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Ignore Military Science Option
posted by
SkyKiwi
1 year, 3 months ago
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General |
1
last message by
DE_Schmitt
1 year, 2 months ago
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Varient evo formulae?
posted by
illiander42
2 years ago
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Ideas & suggestions |
6
last message by
CaveGrinder
1 year, 4 months ago
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GUI
posted by
EmuLegs
1 year, 10 months ago
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Ideas & suggestions |
2
last message by
CaveGrinder
1 year, 4 months ago
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Max instead of set
posted by
Upsidedowneye
2 years ago
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General |
1
last message by
EmuLegs
1 year, 10 months ago
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1.1
posted by
OvermindDL1
3 years ago
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General |
10
last message by
Kamsta99
3 years ago
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Crash in 0.18.36
posted by
Miamikicchi
3 years ago
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Bugs |
2
last message by
Miamikicchi
3 years ago
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Compatibility Request Team Coop & Team Competition
posted by
EmuLegs
4 years ago
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General |
2
last message by
EmuLegs
4 years ago
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0.18
posted by
-DeadlyKitten
4 years ago
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General |
2
last message by
-DeadlyKitten
4 years ago
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Nests aren't respecting evolution factor
posted by
AshenSwift
5 years ago
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General |
7
last message by
CaveGrinder
5 years ago
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