Construction Approvals

by azaghal

Ghosts require player's approval before construction bots are dispatched. This gives the player improved control over what parts of the factory get built, and when.

Utilities
12 days ago
1.1 - 2.0
3.44K
Logistic network Blueprints

Crash when force-pasting blueprint on existing structure while auto-approve disabled

posted by RainShell 2 days ago
Bugs
2
last message by azaghal 2 days ago

[WONTFIX] Could not determine player responsible

posted by sh4dow 22 days ago
Bugs
2
last message by azaghal 12 days ago

[CONFIRMED] Game freezes (infinite loop) when researching technologies with levels

posted by LeWanderer 12 days ago
Bugs
3
last message by azaghal 12 days ago

[FIXED/IMPLEMENTED] Ghosts created by mods like P.U.M.P. skip the approval process

posted by OneWheelDude 2 years ago
Bugs
6
last message by azaghal 23 days ago

[FIXED] Crash when using blueprint book which contains blueprint without any entities

posted by Factory077 a month ago
Bugs
3
last message by azaghal 26 days ago

Can't place entity because of invisible placeholders

posted by OmiCron07 5 months ago
Bugs
9
last message by OmiCron07 5 months ago

[FIXED] Space platform keeps trying to construct unapproved ghosts (audio/visual)

posted by MapleAcacia 5 months ago
Bugs
8
last message by azaghal 5 months ago

[FIXED] Crash when technology is researched

posted by Kilillka 5 months ago
Bugs
5
last message by azaghal 5 months ago

[FIXED] Researched recipes are not available when configurng an unapproved ghost assembler

posted by Kinc4id 5 months ago
Bugs
7
last message by azaghal 5 months ago

[FIXED] Crash when force-pasting blueprints (with/without tiles) on top of unapproved...

posted by MapleAcacia 5 months ago
Bugs
20
last message by azaghal 5 months ago

[KNOWNISSUE] Can't place ghost over unapproved ghost

posted by Kinc4id 5 months ago
Bugs
2
last message by azaghal 5 months ago

[CONFIRMED] Unapproved power pole ghosts not linked when they get approved

posted by MapleAcacia 5 months ago
Bugs
1
last message by azaghal 5 months ago

[FIXED] Error when applying migrations when adding mod to an existing savegame

posted by Serjevski 5 months ago
Bugs
5
last message by azaghal 5 months ago

[CONFIRMED] Placement conflicts

posted by schoos76 8 months ago
Bugs
5
last message by azaghal 7 months ago

[FIXED] "Request from buffer chests" option does not get preserved during approvals/unapprovals

posted by 123mind123 9 months ago
Bugs
9
last message by azaghal 8 months ago

[FIXED] Ghost entity duplication

posted by 123mind123 10 months ago
Bugs
10
last message by azaghal 9 months ago

[FIXED] Crash when using deconstruction planner on 1.1.70

posted by Skofisk 2 years ago
Bugs
4
last message by azaghal 2 years ago

[FIXED] Cancelling deconstruction leaves placeholder objects

posted by LCStark 2 years ago
Bugs
8
last message by LCStark 2 years ago

[FIXED] Imaginary crosses on the tile

posted by Eldrinn 2 years ago
Bugs
6
last message by azaghal 2 years ago

[FIXED] Underground belt changes direction in unapproved mode

posted by LCStark 2 years ago
Bugs
16
last message by azaghal 2 years ago

[FIXED] Trees and rocks get permanently marked for deconstruction when using Cut tool...

posted by LCStark 2 years ago
Bugs
13
last message by azaghal 2 years ago

[FIXED] Crash when undoing blueprint placement

posted by LCStark 2 years ago
Bugs
10
last message by LCStark 2 years ago