Automatically build ghost entities by hovering over them or clicking on them. Perfect for early game before you have construction bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Change blueprint behavior.
Compatibility with Far Reach?
posted by
Zippermaster
14 days ago
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General |
2
last message by
Zippermaster
7 days ago
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[Implemented] Missing item warning
posted by
tigerblitz
18 days ago
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Ideas & suggestions |
4
last message by
tigerblitz
13 days ago
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[Implemented] Hover Over -> Click
posted by
ploik21
5 months ago
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General |
1
last message by
yirazk
22 days ago
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[Fixed - not tested] Crash
posted by
alincrys
1 year, 3 months ago
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Bugs |
0
last message by
alincrys
1 year, 3 months ago
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[Fixed] Auto upgrades
posted by
zoe-codez
1 year, 3 months ago
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Ideas & suggestions |
2
last message by
Anardiel
1 year, 3 months ago
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[Fixed - not tested] Conflicts with Factorissimo 3
posted by
notnotmelon
1 year, 3 months ago
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Bugs |
2
last message by
yirazk
1 year, 3 months ago
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Automated deconstruction
posted by
ukezi
1 year, 3 months ago
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Ideas & suggestions |
2
last message by
PatricioINTP
1 year, 3 months ago
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[Fixed] Mod Bypasses Quality
posted by
Crybn
1 year, 3 months ago
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Bugs |
3
last message by
Crybn
1 year, 3 months ago
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[Fixed] Conflicts with Belt Balancer 2
posted by
khaddra
1 year, 3 months ago
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Bugs |
2
last message by
yirazk
1 year, 3 months ago
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Possible contributions
posted by
Zlondrej
1 year, 3 months ago
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Ideas & suggestions |
1
last message by
yirazk
1 year, 3 months ago
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[Fixed] Not working
posted by
penguiin
1 year, 4 months ago
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Bugs |
7
last message by
yirazk
1 year, 4 months ago
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Thank you!
posted by
Starfly
1 year, 4 months ago
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General |
1
last message by
yirazk
1 year, 4 months ago
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