Auto Ghost Builder

by yirazk

Automatically builds ghost entities when hovered over, if the player has the item in inventory. Toggleable with a shortcut.

Utilities
10 months ago
2.0
7.26K
Blueprints

b [Fixed] Not working

10 months ago

how do i make this work? Control + G does nothing and the controls keybindings says "unknown key: controls.ghost-builder-toggle"

10 months ago
(updated 10 months ago)

snip

10 months ago

looks like keybind isnt working but the little tile to toggle it on in the bottom toolbar does. thanks!

10 months ago

appears to crash the game when mousing over a rail from a 1.1 blueprint

112.801 Error MainLoop.cpp:1429: Exception at tick 1015604: The mod Auto Ghost Builder (0.1.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event AutoGhostBuilder::on_selected_entity_changed (ID 56)
Unknown item name: legacy-straight-rail
stack traceback:
[C]: in function 'get_item_count'
AutoGhostBuilder/control.lua:50: in function <AutoGhostBuilder/control.lua:28>
112.801 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "The mod Auto Ghost Builder (0.1.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event AutoGhostBuilder::on_selected_entity_changed (ID 56)

10 months ago

Are you trying this with a pre-2.0 save? It should work with a fresh save from 2.0+, I'll try to reproduce the bug anyway

10 months ago

I found the bug, but it's a bit tricky, I'll fix it as soon as I get home

10 months ago

ctrl g is the shortcut ? ok ty

10 months ago

Ok now it's fixed in release 0.1.3, there should be no issues with the shortcut or rails position

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