Auto Ghost Builder

by yirazk

Automatically builds ghost entities when hovered over, if the player has the item in inventory. Toggleable with a shortcut.

Utilities
5 months ago
2.0
5.50K
Blueprints

b [Fixed] Not working

5 months ago

how do i make this work? Control + G does nothing and the controls keybindings says "unknown key: controls.ghost-builder-toggle"

5 months ago
(updated 5 months ago)

snip

5 months ago

looks like keybind isnt working but the little tile to toggle it on in the bottom toolbar does. thanks!

5 months ago

appears to crash the game when mousing over a rail from a 1.1 blueprint

112.801 Error MainLoop.cpp:1429: Exception at tick 1015604: The mod Auto Ghost Builder (0.1.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event AutoGhostBuilder::on_selected_entity_changed (ID 56)
Unknown item name: legacy-straight-rail
stack traceback:
[C]: in function 'get_item_count'
AutoGhostBuilder/control.lua:50: in function <AutoGhostBuilder/control.lua:28>
112.801 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "The mod Auto Ghost Builder (0.1.2) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event AutoGhostBuilder::on_selected_entity_changed (ID 56)

5 months ago

Are you trying this with a pre-2.0 save? It should work with a fresh save from 2.0+, I'll try to reproduce the bug anyway

5 months ago

I found the bug, but it's a bit tricky, I'll fix it as soon as I get home

5 months ago

ctrl g is the shortcut ? ok ty

5 months ago

Ok now it's fixed in release 0.1.3, there should be no issues with the shortcut or rails position

New response