Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
add lesser drones and roboports and you can use them very early stage in game
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds basic robots. (Upgraded to 0.16, original work from Ulyssessword)
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds handcrafting consumption tracking and entity mining tracking. So you can know how much Raw Wood you make.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Removes collision from big power poles so biters won't attack them
Small changes concerning balance, gameplay, or graphics.
Allows to smelt Iron and Cooper and transport it using pipes and storing it using tanks. Molten Metal can later be moulded into plates. (or steel)
Mods introducing new content into the game.
Factorio mod that places tiles with progressively bigger speed increase bonus under the player
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A modular personal roboport with a configurable number of tiers.
Mods introducing new content into the game.
Start out with a few resources and simple machines so you can skip the mind-numbing first ~30 minutes of running around like chicken, picking up stuff here and feeding coal into other stuff over there.
Small changes concerning balance, gameplay, or graphics.
即使没有开局没有一丁点矿物(石油),你依然可以发射火箭 Even if you don't start without any mineral (oil), you can still launch rockets