Distribute items evenly between machines with Ctrl+click-drag. Shift+C distributes unwanted inventory items to nearby machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Select machines to calculate their maximum ingredient consumption and product output.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Five electric furnace tiers with configurable speed, power and pollution, matching conveyors and quality-aware loaders.
Mods introducing new content into the game.
Construction and logistic robots work without stopping to recharge.
Small changes concerning balance, gameplay, or graphics.
Buy and sell items, fluids and electricity through trading chests, tanks and accumulators.
Mods introducing new content into the game.
Five tiers of compact 3×3 assemblers, with planet-themed graphics and native production animations.
Mods introducing new content into the game.
Compact 1×1 loaders with fixes for connected rotation, belt snapping and robot-built rotated or mirrored blueprints.
Mods introducing new content into the game.
A fuel-burning air filter that absorbs pollution within an 80-tile radius.
Mods introducing new content into the game.
Unlocks quality tiers and recycling from the start, including for new multiplayer teams.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Additional belt tiers, long underground pipes and larger substations.
Mods introducing new content into the game.
A free passive-provider chest that supplies science packs after your force has produced enough of each pack.
Mods introducing new content into the game.
Configurable changes to electric idle drain, roboport power, beacons and radar scanning costs.
Small changes concerning balance, gameplay, or graphics.
Optional changes to daylight, pollution, enemies and map decoration, intended for large factories.
Small changes concerning balance, gameplay, or graphics.