No Power Drains: Improved


Configurable changes to electric idle drain, roboport power, beacons and radar scanning costs.

Tweaks
11 days ago
2.0 - 2.1
32
Power
Owner:
johnmart19
Source:
https://github.com/FactorioMods/no-po...
Homepage:
https://github.com/FactorioMods/no-po...
License:
The Unlicense (Public Domain)
Created:
a month ago
Latest Version:
1.0.1 (11 days ago)
Factorio version:
2.0 - 2.1
Downloaded by:
32 users

No Power Drains: Improved

Configurable changes to electric idle drain, roboport power, beacons and radar scanning costs.

Factorio 2.1 · Version 1.0.1

  • Assemblers, electric furnaces, inserters, pumps and electric turrets retain their working power cost.
  • Roboport energy usage can be removed; robot charging energy is unchanged.
  • Beacon and radar options retain a 1 W minimum.
  • Vision-only radar mode leaves long-range scanning radars unchanged.

Installation

Disable lordodin_no_drains before enabling this fork. Review all ten startup settings, then restart Factorio. Multiplayer peers need matching settings.

Mod Portal · Downloads · Tests and 2.1 changes

Credits

Based on No Power Drains by LordOdin / yuyaryshev, under the Unlicense.