Configurable changes to electric idle drain, roboport power, beacons and radar scanning costs.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.1
Date: 2026-10-23
Compatibility:
- Declare Factorio 2.1 compatibility.
Version: 1.0.0
Date: 2026-10-15
Features:
- Fork No Power Drains 3.1.0 with the original startup setting keys and behavior for supported electric entities.
Bugfixes:
- Include complete English and Russian names and descriptions for all ten startup settings.
- Restrict drain, usage and radar scan-energy reductions to electric prototypes; preserve burner and void-powered entities.
Changes:
- Clarify settings which reduce working consumption in addition to idle drain.
- Use a local returned settings table and iterate only supported prototype categories.
Info:
- Validated on Factorio 2.0.77: 13 settings configurations, 416 prototype checks and eight powered entity types in an isolated copied-save runtime test.
- Disable lordodin_no_drains before enabling this fork. Existing entities are retained; startup changes require a restart.