No Power Drains: Improved


Configurable changes to electric idle drain, roboport power, beacons and radar scanning costs.

Tweaks
11 days ago
2.0 - 2.1
33
Power

Changelog

Version: 1.0.1
Date: 2026-10-23
  Compatibility:
    - Declare Factorio 2.1 compatibility.
Version: 1.0.0
Date: 2026-10-15
  Features:
    - Fork No Power Drains 3.1.0 with the original startup setting keys and behavior for supported electric entities.
  Bugfixes:
    - Include complete English and Russian names and descriptions for all ten startup settings.
    - Restrict drain, usage and radar scan-energy reductions to electric prototypes; preserve burner and void-powered entities.
  Changes:
    - Clarify settings which reduce working consumption in addition to idle drain.
    - Use a local returned settings table and iterate only supported prototype categories.
  Info:
    - Validated on Factorio 2.0.77: 13 settings configurations, 416 prototype checks and eight powered entity types in an isolated copied-save runtime test.
    - Disable lordodin_no_drains before enabling this fork. Existing entities are retained; startup changes require a restart.