Honktown

Mods by Honktown

Dark Matter Replicators .18+


This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

1 year, 7 days ago
0.18 - 1.1
17482

DeepPockets


Adds options to change many stack sizes (and fluid capacities). Fork of ReStack to improve compatibility with other mods and add new features

6 months ago
0.17 - 1.1
6276

Aquafarm Extended


Adds an aquafarm, which produces fish. Compatible with modded fish.

2 months ago
0.18 - 1.1
2481

Non-Wave Defense 2


This mod is derived from the (.16/.17) official WaveDefense scenario mode. Get funding to upgrade technology by killing biters.

6 months ago
0.18 - 1.1
2472

Delayed Regeneration


Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.

1 year, 5 months ago
0.17 - 1.1
1598

Recipe Requester Chest


Set the logistics of a requester chest or buffer chest to a recipe. Can also be used to block logistic robots from delivering items until finished setting up a requester.

9 months ago
0.17 - 1.1
1546

Advanced Nuclear fix


update for hopewelljnj's AdvancedNuclear and SonIcco's .16 fix. Adds second tier of nuclear reactor, heat exchanger, steam turbine and heat pipes. Changes so its easier to use and works better.

1 year, 5 months ago
0.17 - 1.1
1493

Expand Tooltip


Hide the minimap when mousing over an entity.

9 months ago
1.0 - 1.1
1295

Evolution Info


Add a command to print the variables for how evolution increases. ( /evolution is built in! see if that works for you, first!)

10 months ago
0.17 - 1.1
1043

Biter Bullets


Free custom ammo for shooting small biters

10 months ago
0.17 - 1.1
901

Train Wagon Combinators


Read the output of wagons stopped at stations, in different ways. Warning: UPS Heavy, mostly a toy mod

1 year, 2 months ago
0.17 - 1.1
835

Fill Storage Tanks


Add items, recipes, and placement effects so storage tanks can be used as fill-items.

3 months ago
0.17 - 1.1
811

No Cliff Deconstruction


Cliffs can't be marked for deconstruction when blueprinting or using copy-paste tool. Clears any colliding ghosts when ghost-constructing.

10 months ago
0.17 - 1.1
615

Flip-Flop Train Driving Mode


adds a hotkey to toggle driving mode of trains (CONTROL + R default)

7 months ago
1.1
436

Super Old Blueprint String


Load blueprint strings created in Factorio 0.14 and earlier. Most obviously: they begin with H

9 months ago
1.1
417

Extra Colors


Adds some colors to /color and a /colorize command to color trains and other stuff.

8 months ago
1.1
384

Pick It Up


When mining an inserter, also mine an item it dropped on the ground before-hand. Miniloader support.

6 months ago
1.1
321

Attention Indicator


Share player selection and "opened" activity to other players.

6 days ago
1.1
156

Supply Drop Refurbished


You aren't alone. Someone, something out there wants you to succeed. You've been noticing strange crates that don't look like they're from this planet landing nearby occasionally. They seem to contain supplies for you. You don't know what or who's sending them, but they're certainly helpful.

a month ago
1.1
147

Range Indicators


Show range of enemy worm turrets and current player gun on selection / mouse-over (+toggleable) *No vehicle support at the moment.

a month ago
1.1
115