Mods introducing new content into the game.
Changes are configurable in Mod settings. Restores vanilla ingredient count. Reduces Crushing Industry bonus. So that the Foundry is valuable again. Adds recipes/tweaks for K2SO, BZ-Ores, Molten Plastic, Plasma Industries, AAI Industry and Scrappy Industry
Small changes concerning balance, gameplay, or graphics.
Adds three recycler tiers (Recycler 1–3) that can be researched and built on Nauvis, long before reaching Fulgora. Each tier upgrades into the next, culminating in the full Recycler 4 (Vanilla Recycler) — now unlockable without a trip to Fulgora.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds the AAI Superior Loader for Krastorio2 also to Krastorio2 Spaced Out (K2SO)
Mods introducing new content into the game.
Know when the biters are coming. A dedicated combinator detects if nests are in your pollution cloud – connect it to a speaker and be prepared.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An automated repair arm for the early and mid-game. Uses repair packs to repair buildings and vehicles in a 7×7-tile area. Prioritizes the most heavily damaged targets.
Mods introducing new content into the game.
Adds a solid-state holmium processing chain that preserves quality. Crush ore into powder, load it onto iron plates via electromagnetic ion exchange, then strip it in a foundry. Iron plates cycle back as reusable carriers. All vanilla holmium recipes remain untouched.
Small changes concerning balance, gameplay, or graphics.
Gives every loader the belt stacking ability of the stack inserter. Each loader's stack size can be adjusted individually in its GUI. Applies to vanilla loaders and to loaders added by other mods.
Small changes concerning balance, gameplay, or graphics.
An inserter that routes items by % freshness — fresh items go one way, spoiled items the other. Fully configurable threshold and side.
Mods introducing new content into the game.
Extracts an ore sample and imprints the ore quality onto a liquid for melting plates. Example: Quality holmium plates from holmium solution with the origin ore quality.
Small changes concerning balance, gameplay, or graphics.
Adds a global quality chance on all machines from the start of the game. Configurable quality tiers are unlocked immediately. Optionally removes negative quality effects from all modules.
Small changes concerning balance, gameplay, or graphics.
Recycling tungsten carbide, superconductors and biolab into their ingredients instead of self-recycling. Uses the Space Age auto recycling recipe generation.
Small changes concerning balance, gameplay, or graphics.
Shared backbone for the Fulgorite mods: seed crystals, frits, fulgorite, recycling and the lightning plumbing. Installed automatically by Fulgorite Harvesting and Fulgorite Mining; not useful on its own.
Lua libraries for use by other mods and submods that are parts of a larger mod.
An alternative holmium source on Fulgora. Plant seed crystals, ground lightning into the soil to grow them, and recycle the harvested fulgorite into holmium ore and stone.
Mods introducing new content into the game.
Adds module slots and beacon support to the agricultural tower. Slot count, permitted module categories and beacon reception are all configurable in the startup settings.
Small changes concerning balance, gameplay, or graphics.
Hardcore permadeath: on death a nuclear explosion is triggered at the death site and the player is moved to spectator mode. Respawn is blocked.
Small changes concerning balance, gameplay, or graphics.
Mine holmium on Fulgora. A Fulgural Lodemast grounds lightning into the soil and mineralizes fulgorite ore across the ground around it; a Big Mining Drill digs it up, and a recycler cracks it into holmium ore and stone. Feed it seed crystals and lightning, and mine what forms — fast and hands-off.
Mods introducing new content into the game.
A 5x5 smelter that burns uranium fuel cells. Optionally runs a water cooling loop: water in, 500 C steam out, both passed on to the next machine. Condense the steam back into water in a chemical plant, or run it into a steam turbine through a pump.
Mods introducing new content into the game.
Boosts lightning power on Fulgora. The Storm Ionizer consumes charges to call down lightning by day and by night, feeding nearby lightning rods and collectors.
Mods introducing new content into the game.
Get far more holmium ore out of the same fulgorite. Melt fulgorite again with carbon, then grow a crystal around a molecule shipped in from Gleba that grabs holmium. Needs Fulgorite Harvesting or Fulgorite Mining as a source.
Mods introducing new content into the game.