Jodokus31

Mods by Jodokus31

Burner Power Progression


Higher tier boilers for power generation are more efficient (supports Bob's Power, KS Power and AAI Industry). The main focus of this mod is Seablock, but should also work with regular Bob's & Angel's (+ AAI Industry). Fuel values of chemical fuels (like coal or solid fuel) are doubled (except nuclear and rocket fuel). CAUTION: Space Exploration/Pyanodons/IR2 or other big overhauls are likely to don't behave as expected.

Tweaks
1 year, 11 months ago
1.1
5.51K
Power

Jetpack Fuels and/or Grappling Gun Compatiblity for Seablock


Add seablock fuels like charcoal pellets or enriched fuel blocks to be used as jetpack fuels and customize their thrust levels in the settings. Also, add compatibility for grappling gun

Tweaks
1 year, 3 months ago
1.1
530

Sea Block - Evil mode


Voiding fluids and gas is heavily restricted. Additionally, some other optional features, which makes Seablock tougher, but sometimes with some potential to get more efficient Every feature is disengageable separately. CAUTION: Voiding solid items by destroying containers won't work, because the items get spilled on the ground.

Tweaks
6 months ago
1.1
478

Logistic Mall Assembling Machine


Adds an assembling machine with integrated requester chest and output buffer chest, which is able to craft only items usually produced in a mall. This helps to build up a botbased mall a lot earlier, without needing to research logistic network.

Content
1 year, 2 months ago
1.1
470
Logistics Logistic network Cheats

Sea Block - Derandomizer


Derandomizer: Reduces or removes RNG from Seablock recipes to get more comparable experiences Currently supported: - Mineralized Water Crystallization - Seed extraction recipes for gardens (First tier recipe ratio is changed, but second tier advanced recipe ratio stays)

Tweaks
1 year, 2 months ago
1.1
333

Idle crafter


Automatically handcrafts items or recipes, while nothing else is crafted. Queues one at a time, so manual handcrafts get operated asap. Items or recipes can be specified in mod settings per player

Utilities
1 year, 10 months ago
1.1
322

The Spice Rack - Core


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Core functions for Spice Rack

3 years ago
1.1
197

Extended Fast Transfer


More Hotkeys to fast transfer items from entities to player and vice versa. f.e. top-up stacks of items in player's inventory, quickstack items into chest, drop more than one item into a chest or an assembler/furnace, etc. New: Add hotkey to add item requests to entities/ghosts to prime a machine with bots.

Utilities
1 year, 1 month ago
1.1
160

The Spice Rack - Time display


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Simple Time display similar to playtime mod by thuejk. (Credits to thuejk for looking up code)

Utilities
3 years ago
1.1
157

The Spice Rack - Presets


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Map presets for harder rail worlds

Tweaks
3 years ago
1.1
118

The Spice Rack - Tweak Military


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Several minor military balancing changes. (turrets, tanks, shotgun, landmines, research, damage, cost, ...)

Tweaks
3 years ago
1.1
114

The Spice Rack - Pollution


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change effectivity modules and furnaces/drills to increase difficulty due to pollution

Tweaks
3 years ago
1.1
111

The Spice Rack - Turret Inspector


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Shows warnings for gun turrets, if ammo is low, almost empty and empty. CAUTION: Not tested in multiplayer! Interested in feedback

Utilities
3 years ago
1.1
111

The Spice Rack - Oil Change


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change basic oil processing to output petroleum gas and additional heavy oil. Sulfur is obtained from heavy oil. Chemical science is not necessary for robotic technologies and can be omitted (configurable)

Tweaks
3 years ago
1.1
103

The Spice Rack - Lazy Assemblers


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Crafting limitations for lower tier assemblers (and character) to make progression more meaningful Caution: This mod does not automatically support recipes from other mods

Tweaks
3 years ago
1.1
96

The Spice Rack - Science


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Small, but impactful changes to science, labs and rocket silo to increase difficulty.

Tweaks
3 years ago
1.1
95

The Spice Rack - Decaying goods


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Buffering gets even worse. Basic goods are decaying and emitting pollution, if they are buffered in chests. The more a chest is filled, the bigger percentage of the content is decaying... CAUTION: Not tested in multiplayer! Interested in feedback

Tweaks
3 years ago
1.1
89

The Spice Rack - All


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. All Spice Rack mods for convenience.

Mod packs
3 years ago
1.1
84