Jodokus31

Mods by Jodokus31

Burner Power Progression


Higher tier boilers for power generation are more efficient (supports Bob's Power and KS Power). Fuel values of chemical fuels (like coal or solid fuel) are doubled (except nuclear and rocket fuel).

a month ago
1.1
162

Sea Block - Evil mode


Flaring gases and clarifying fluids is heavily restricted and consumes more power. H2/O2 still can be voided, but also could be transformed into steam. Lower tier boilers are less efficient, but higher tiers get better. Rebalance sorting to encourage multioutput sorting. CAUTION: Voiding solid items by destroying containers won't work, because the items get spilled on the ground.

3 days ago
1.1
66

The Spice Rack - Time display


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Simple Time display similar to playtime mod by thuejk. (Credits to thuejk for looking up code)

2 months ago
1.1
63

The Spice Rack - Core


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Core functions for Spice Rack

2 months ago
1.1
57

The Spice Rack - Oil Change


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change basic oil processing to output petroleum gas and additional heavy oil. Sulfur is obtained from heavy oil. Chemical science is not necessary for robotic technologies and can be omitted (configurable)

2 months ago
1.1
49

The Spice Rack - Science


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Small, but impactful changes to science, labs and rocket silo to increase difficulty.

2 months ago
1.1
43

The Spice Rack - Presets


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Map presets for harder rail worlds

2 months ago
1.1
39

The Spice Rack - Turret Inspector


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Shows warnings for gun turrets, if ammo is low, almost empty and empty. CAUTION: Not tested in multiplayer! Interested in feedback

2 months ago
1.1
39

The Spice Rack - Tweak Military


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Several minor military balancing changes. (turrets, tanks, shotgun, landmines, research, damage, cost, ...)

2 months ago
1.1
38

The Spice Rack - Pollution


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change effectivity modules and furnaces/drills to increase difficulty due to pollution

2 months ago
1.1
36

The Spice Rack - Lazy Assemblers


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Crafting limitations for lower tier assemblers (and character) to make progression more meaningful Caution: This mod does not automatically support recipes from other mods

2 months ago
1.1
34

The Spice Rack - Decaying goods


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Buffering gets even worse. Basic goods are decaying and emitting pollution, if they are buffered in chests. The more a chest is filled, the bigger percentage of the content is decaying... CAUTION: Not tested in multiplayer! Interested in feedback

2 months ago
1.1
33

The Spice Rack - All


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. All Spice Rack mods for convenience.

2 months ago
1.1
32