The Spice Rack - Pollution


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change effectivity modules and furnaces/drills to increase difficulty due to pollution

1 year, 1 month ago
1.1
95
Owner:
Jodokus31
Source:
https://github.com/jodokus31/factorio
Homepage:
https://forums.factorio.com/viewtopic...
License:
MIT
Created:
1 year, 1 month ago
Latest Version:
0.0.1 (1 year, 1 month ago)
Factorio version:
1.1
Downloaded:
95 times

The Spice Rack

The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually.

The Spice Rack - Pollution

Change effectivity modules and furnaces/drills to increase difficulty due to pollution

Effectivity modules

Change impact of efficiency modules:

  • Effectivity module 1 has only 20% reduction
  • Effectivity module 2 has 60% reduction
  • Effectivity module 3 has 200% reduction

Mining drill module slots

The electric mining drill has only 2 module slots

Furnace power usage

All furnaces consume more fuel/energy:

  • The stone furnace consumes more fuel and produces more pollution.
  • The steel furnace consumes even more fuel, but pollution is like vanilla.
  • The electric furnace is 1.5 times faster and produces more pollution accordingly. Power usage is higher, but it has 3 module slots.
  • The burner mining drill is worse and produces more pollution and consumes more fuel