Adds new chemical processes for a more realistic factory. Intended to be harder than angel's petrochem, but easier than py.
Large total conversion mods.
Version: 1.0.33 Date: 02. 11. 2023 Changes: - Small tweaks
Version: 1.0.32 Date: 02. 01. 2023 Features: - Cryogenic liquids / air separation - Oil processing altered Changes: - Removed ammonical liquor
Version: 1.0.31 Date: 10. 31. 2022 Changes: - Minor update
Version: 1.0.3 Date: i cant remember Features: - 3 more entites (catalytic cracker, fuel refinery) - New intermediates such as kevlar and acrylic - 3 new plastic recipes - Tech tree added - Game now functional up to red circuits - Many "chemistry" machines require heat instead of electricity (realism?) Changes: - Revamped all oil processing chains - More uses for different fractions
Version: 1.0.2 Date: 10. 02. 2022 Changes: - Currently going under a revamp, everything disabled! Compatibility: - Requires the entire unfunny suite. Temporary!
Version: 1.0.1 Date: 08. 03. 2022 Features: - New resource, fiberglass, used in LDS and RCU - Added a use for rubber, it is now an ingredient in processing units for less overall circuit cost - 10+ new fluids + recipes including: - Epoxy, ingredient in fiberglass - BPA and ECH, ingredients in epoxy - Acetone and phenol, very useful ingredients for other mods Changes: - Slightly reworked crude oil distillation - Drastically lowered most fluid fuel values Compatibility: - No longer requires Unfunny Ores
Version: 1.0.0 Date: 07. 26. 2022 Changes: - Initial release.