Adds new chemical processes for a more realistic factory. Intended to be harder than angel's petrochem, but easier than py.
Large total conversion mods.
Version: 1.0.33
Date: 02. 11. 2023
Changes:
- Small tweaks
Version: 1.0.32
Date: 02. 01. 2023
Features:
- Cryogenic liquids / air separation
- Oil processing altered
Changes:
- Removed ammonical liquor
Version: 1.0.31
Date: 10. 31. 2022
Changes:
- Minor update
Version: 1.0.3
Date: i cant remember
Features:
- 3 more entites (catalytic cracker, fuel refinery)
- New intermediates such as kevlar and acrylic
- 3 new plastic recipes
- Tech tree added
- Game now functional up to red circuits
- Many "chemistry" machines require heat instead of electricity (realism?)
Changes:
- Revamped all oil processing chains
- More uses for different fractions
Version: 1.0.2
Date: 10. 02. 2022
Changes:
- Currently going under a revamp, everything disabled!
Compatibility:
- Requires the entire unfunny suite. Temporary!
Version: 1.0.1
Date: 08. 03. 2022
Features:
- New resource, fiberglass, used in LDS and RCU
- Added a use for rubber, it is now an ingredient in processing units for less overall circuit cost
- 10+ new fluids + recipes including:
- Epoxy, ingredient in fiberglass
- BPA and ECH, ingredients in epoxy
- Acetone and phenol, very useful ingredients for other mods
Changes:
- Slightly reworked crude oil distillation
- Drastically lowered most fluid fuel values
Compatibility:
- No longer requires Unfunny Ores
Version: 1.0.0
Date: 07. 26. 2022
Changes:
- Initial release.