UMR: Ultimate Modular Reactor Fixed


New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport, belt, loader and turrets! Up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Operation modes: 38.24GW, 383.84GW and 3.839TW. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.

Content
a day ago
1.1 - 2.0
2.58K
Logistics Combat Fluids Logistic network Circuit network Manufacturing Power Storage

g electric obelisk in space

a month ago

electric obelisk doesn't function in space, is this intended or a bug? it just drain fuel, but doesn't produce energy.

i will check it, ty

a month ago

oh this is an issue with barreling 4th stage energy, the electric obelisk won't work with barreled, but the heat one will.

thanks for the report, i will check it till sunday

fixed in UMR 2.0.36. The problem was the fluid loosing its temperature after barrel/unbarell, i almost disabled the barrel stuff for UMR playing around it. But its useful for SA/SE, so i made it in the hard way. Now we have a nuclear heater that heat again the barreled fluid, it need nuclear cells and its quite roomy

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