UMR: Ultimate Modular Reactor Fixed


New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport and turrets! All up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Three balanced operation modes: 38.24GW, 383.84GW and 3.839TW for dream bases. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.

Content
22 days ago
1.1 - 2.0
2.09K
Logistics Combat Fluids Logistic network Circuit network Manufacturing Power

b Exotic ion cannon shots pass through pentapods

3 months ago

Was testing the new defensive buildings in editor mode and I noticed that the exotic ion cannon's shots pass through all three pentapod types (wriggler, strafer, stomper) without damaging them. For other enemies like biters, demolishers and even modded enemies from Enemy Race Manager, the shots explode on impact.

sorry, i forgot to mention that ion cannon and maybe cannon shells are not working for pentapods and asteroids, im still trying to understand how those damn collision-layers work. But its a critical update fix, also the plasmathrower that does work in space but it doing fire dmg, wich is capped for asteroids.

umr 2.0.24 may fix this

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