UMR: Ultimate Modular Reactor Fixed


New End Game universal reactor with scalable giga production of electric, heat and operation of exotic furnace, assembling machine, oil refinery, chemical plant, lab, roboport and turrets! All up to 40 module slots, at least 100% base productivity and 64x faster than vanilla! Three balanced operation modes: 38.24GW, 383.84GW and 3.839TW for dream bases. Bootleg of PreLeyZero's UMR. Now with a new Complete overhaul of fluids, balanced fuels, recipes, sounds, graphics and ups efficiency.

Content
22 days ago
1.1 - 2.0
2.09K
Logistics Combat Fluids Logistic network Circuit network Manufacturing Power

b Error start up

4 months ago

I get this error when starting with this mod

Error while loading recipe prototype "umr_interface_destabilized-cube-matter_recipe" (recipe): Value (800000000) outside of range. The data type allows values from 0 to 65535 in property tree at ROOT.recipe.umr_interface_destabilized-cube-matter_recipe.ingredients[0].amount
Modifications: UMR: Ultimate Modular Reactor Fixed

im dropping the fix right now

4 months ago

Ty!

umr version 2.0.12 is online and should fix this crash. umr 2.0.11 first code was accepting any burnable fuel to make its own fuel, so it can act even as a trashbin like heating tower, while testing it was crashing all over the place. Soo i added a minimal recipe value acceptable of 1 total umr fuel, it worked with like 300 mods here. But theres mods like yours that have very low fuel values, soo low that the recipe ask 800000000 units to make only 1 of umr fuel taking to a crash. Now its capped by the burnable fuel, the lowest and higest fuels in a range acceptable by the engine

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