UFP: Ultimate Fusion Power Fixed


New End Game set of fusion reactors close to IRL, with scalable tera production of electric power, science packs, fuels, weaponry, nukes and power armor equipment for dream bases, from 48GW to 417.6TW and matching production of SPM for vanilla and space age. Bootleg of Romner_set's Realistic Fusion Power. Now with a new Complete overhaul of technology tree, fluids, recipes, machines, sounds, graphics and ups efficiency.

Content
15 days ago
2.0
1.50K
Logistics Combat Armor Fluids Logistic network Circuit network Manufacturing Power

i Void mech armor

4 months ago

I know SA integration isn't really present yet but it'd be nice if there was a top tier of void armor that let you fly like mech armor did

well, i could add that but just skipped. I guess the most popular mod in 2.0 is jetpack, and theres some mods for space age that add flying too: https://mods.factorio.com/mod/all-armors-can-fly/discussion
but i can add those in the final versions, the animation part is crazy difficult, i spend a entire day with just a png and few lines of lua animations

22 days ago

Space Age is an optional dependency I notice, would be nice to have the void mech armor as the last tier so I don't get stranded on certain surfaces when Space Age is installed. ^.^;

Can't really use that above linked mod unless it could be configured to ignore certain armors, would break some surface restrictions and progression we have...

Have to say that this mod is turning out very nice, you've been making some great enhancements. :-)

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