Planet Ribbonia


Explore the derelict fulgoran ringworld of Ribbonia, an artificial planet where spatial reasoning and creativity are the key to your survival. Can you handle C.H.A.R.L.E.S., the crazed and lonely AI? Discover Fulgoran crafting techniques involving molten plastic and fusion plasma and dive into pure Factorio nostalgia on Ribbonia. Ribbonia minimally affects the vanilla game and can be added to existing saves.

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4 hours ago
2.0
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Factorio: Space Age Icon Space Age Mod
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g [done]Lane Balancers

12 days ago

I've been playing a run with Lane Balancers and saw this mod recently. I'm interested in adding it to my run, but I'd hesitate to lose access to Lane Balancers I already am used to designing with because Ribbonia steals the tech. Would it be possible to have a setting option to undo changes to the Lane Balancers? I know installing it as-is wouldn't delete my existing balancers, but it would remove the ability to make more which would be a bit awkward.

I understand that it's largely there as a reward - as a way to lock a powerful bonus behind a planet rather than just having them unlock right away. And generally speaking I do actually quite like that idea and agree with it, because Balancers are powerful. But at the same time, I do have to wonder if there'd be much use for a yellow or even red balancer by the time you actually get to Ribbonia. Most of the time I would think if you're past Gleba+Fulgora+Vulcanus you'd have the infrastructure to just be shipping green belts everywhere. Would it maybe be possible to make an option so you can still craft Yellow and Red balancers (and wood for Lignumis runs) pre-Ribbonia, but that for blue and beyond you need Ribbonia and the Press?

11 days ago

Hey there,

I won't be locking a part of the balancers behind Ribbonia, mostly because lane balancers dynamically makes balancers for modded belt tiers (which is great) and that would be a compat nightmare for me. I have, however, added a setting (0.5.2) to no longer lock any lane balancers behind Ribbonia. I plan to do this for all dependencies eventually.

Thank your for your suggestion!

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